Warcraft III resources & community, 2003–2006 · archived

Back Side of the Harbor.Jpg

not rated
Submitted by Lt.IronforgeFan Art114 downloads
Another Work, A tidy private harbor behind the Hotel near the people there industrial houses that load ships with wood, and Hay stacks,(That part is missing)..:D,( Now!: Also helping people out on there maps! It must be a map with a future and a someone who needs a terrainer badly!)
Lt, enjoy ;)

Comments

3
the house with the grey stones all over it looks really well and seams to fit well with the terrain, the 3 other houses on the other hand look bad compared to that one big house because they look more modern

find a better skin for them and you'll be set
Hi, 5p33d Yes thanks for the amazing tips, i will import some new doodads...But im also trying to make a nice terrain with the low size, It already laggs a bit when im editing now. I want the size not so high because i want all people with bad/good computers able to play it so i don't get to much complains about the lagg.
Lt,
Its nice but I just dont like the cobblestone because i can also terrain even using less doodads and making it a rpg importing more models might help but too much is bad but importing the right models into your map is good for your terrain you shouldnt try using warcraft 3 doodads too much they dont look that pretty and it doesnt mix well with the imported doodads you should try editing the models xyz axis changing its shape to create anything also you can try adding more environment doodads instead of the buildings and terrain because everythign on the bottom looks flat and u see buildings that look unrealistic and also if this were a rpg thats great but if u used too much doodads thats bad and this looks like a real good terrain but you could add and remove some of the doodads................................................................