Warcraft III resources & community, 2003–2006 · archived

TotF.jpg

not rated
Submitted by Khadhar'phakFan Art55 downloads
Satyr Tainter of the Forest hero concept art for the War of the Races mod.

Comments

4
only the arm haves a good concept. this picture lacks of shading. the 6 pax abs on him just looks flat, beceause of the surrounding, they dont look like fused with the character, it looks like on him, like if it popped out. make the abs looks like more like a part of himself. also his human hand looks like unoriginal since it's forming a fist now, make it opened, since that's most likely how everyone is while idle, but make them a bit more evil looking, he can't have a fist all the time, that requires strenght from his muscles. try holding your fist for one hour.

the beard and especially the face needs a lot of work, beceause it looks like so empty, and the hairs and the overall body, it doesnt look like hair, it looks like a bunch of it placed in rectangular manners, as a crop field. way more shading and details are needed on his face. VVVVV shaped teeths are unoriginal, unrealistic and not logical. the human have 4 V-type teeths, it's to hold the food in place when whe take a bite. the square teeths we have (8) is to cut it when you take a bite. and the other massive cubic teeths with softened spikes on it are used to chew after a bite. so if he only had V-shaped teeths, it would be only for biting, thus i think it's a really bad conceptual idea.

the horns, and basicly everything really lacks a lot of shading and texture, work on these, a lot.
when you have troubles with something, you gotta fix it.
not very good needs more details and shading
I was kinda stumped on this one. I needed to make a corrupted keeper, and I couldn't come up with much. I may go back over most of these pictures.
Nice name. But the picture needs work.