hed didn't made it. He extracted it from the game's MPQ archives. If you don't have this DLed, just put the path: ReplaceableTextures\CommandButtons\BTNGargoylespire.blp
and it should still work. It's already in the ROC MPQ archive.
Sounds, animations, model, icons, shadows, and textures of the gargoyle spire are already in the ROC MPQ archive wich is War3.mpq.
Model path is: Buildings\Undead\GargoyleSpire\GargoyleSpire.mdl
Shadows path is: Shadowgargoylespire
and it should still work. It's already in the ROC MPQ archive.
Sounds, animations, model, icons, shadows, and textures of the gargoyle spire are already in the ROC MPQ archive wich is War3.mpq.
Model path is: Buildings\Undead\GargoyleSpire\GargoyleSpire.mdl
Shadows path is: Shadowgargoylespire

