TriggerRegisterAnyPlayerLeavesEvent
not ratedAdds events to detect player leaving for all players. Run at map init.
function TriggerRegisterAnyPlayerLeavesEvent takes trigger targetTrig returns nothing
local integer integerA = 1
loop
call TriggerRegisterPlayerEvent(targetTrig, ConvertedPlayer(integerA), EVENT_PLAYER_LEAVE)
set integerA = integerA + 1
exitwhen integerA == 12
endloop
endfunctionNo comments.