Warcraft III resources & community, 2003–2006 · archived

SetTerrainFogExForPlayer

not rated
Submitted by AltSubmitterFunctions0 downloads
Changes fog for just one player. Haven't actually tested to make sure it doesn't desync, but I've been told it doesn't. If enough people post comments saying it doesn't I'll change this descrption.

Source

function SetTerrainFogExForPlayer takes player whichPlayer, integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing
    if (GetLocalPlayer() == whichPlayer) then
        call SetTerrainFogEx(style, zstart, zend, density, red, green, blue)
    endif
endfunction

Comments

0

No comments.