Warcraft III resources & community, 2003–2006 · archived

PolarProjectionX

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Submitted by KaTTaNaCalculations0 downloads
Same as PolarProjection except that this one only operates on the X coordinate.
Use in conjunction with PolarProjectionY.

angle must be in degrees.

Source

function PolarProjectionX takes real x, real angle, real distance returns real
    return x + CosBJ(angle)*distance
endfunction

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