Hmm,you should mention that this function uses the Handle Sys.
AddAttachedLightningEx
not ratedAdds a lightning attached to the 2 units given as parameters.
The difference with the other functions of it's type is that this one,returns the lighning.
You treat it as a normal lightning,change colors etc , move it ( no sense , it is attached ),with the difference that you MUST destroy it with the function I made for it.
Else it will crash the game.
The difference with the other functions of it's type is that this one,returns the lighning.
You treat it as a normal lightning,change colors etc , move it ( no sense , it is attached ),with the difference that you MUST destroy it with the function I made for it.
Else it will crash the game.