Ive noticed the problem that nobody fights outside too; you just run indoor to get more encounters. But im gonna make some kind of new mode where you SHOULD fight more outside, since im a fan of the woody areas.
1. This 2. Tank Commanders by TH15 3. Spellcraft by the Zizz
but anyways, cant wait for the next version, but noone ever fights outside, mines are too noticeable (even when put behind walls, but still halarious when you get 3 consecutive kills), and we need more weapons! I dont know, like a rapid fire NON machine gun type dealie
also the armor is cheap as hell
we need more to the building other than just walls, like an upper area or something yea know
Sorry im playing WoW atm, but i do work alittle. I have made a playabl capture the flag (cTF) version which still is in the testing stage. So, it will come out but i cant say any date. Its really slow... Maybe a months? More?
this is the funnest map ive played in a long time and love team mode. its even inspired me back into map making which is why id like to ask that if possible u put up your tileset for downloading it. its just so cool.
5/5 for sure. Iv only played 2.0, so i cant comment on the updates but its awsome fun. I do get annoyed when im shot by a guy on the other side of the wall.
I cant wait for the zombie mode, that soulds cool.
I for one love the tracker... I've played 1v1 with my bro, and it was surprisingly fun! With the large terrain I thought it would be very boring 1v1, but it was very nicely made! I was in a way dissapointed in 1.52, but 2.0 is a huge update and very fun! PS: Love following the tracker! It's soo CUTE!
The weapons in 1.52 had a weird shockwave "bug" where it sometimes missed. The only way to fix this problem was to slow down the bullet speed (the bug was that it didnt refresh the area fast enough, so some areas wasnt damaged at all). I cant see any other changes in weapons, except balances and that you dont need to equip them every time you revive.
The tracker was changed because it looked so ugly in 1.52 (lightnings was soo ugly... and you could see them even if you didnt have vision over the area) and because the sometiems glitched and didnt get removed.
As i have gotten many positive comments on 2.0, i will most probably NOT change anything though, sorry =(
When i played v1.52 i loved it, it deserves a rating of 9999999/5 . When i played v2.0 i h8 it, it deserves a rating of 0000000/5 . U ruined everything! Ruined the weapons, tracker, and other stuff!
The new version that is released soon has been balanced, yes, and the weapons to not have this strange chance of flying stragiht through your enemies. The bullets also fly slower, so ranged weapons can be more easily dodged.
Edit: Elimination 2.0 is now officially released. This is the first non-beta release ever.
This version features the Deathmatch, Survivor and Team deathmatch modes. Feel free to host this map on battle.net.
Bobhellbringer is just a retard who can't fully comprehend what posts he's reading... And, I think that the minigun can cause a $#!+ load of dmg in like 3 secs, as a shotgun does about all of their hp, unless they get armor ("always happens") and takes like 4 secs to shoot twice, and when they have armor, and you've *Finally* saved up enough for shotgun... Youza be toast. So I think raising Miniguns cost to about the Average between shotgun and the *weaker* weapons, you can resolve this problem easily.
About firewall: If you have a router, go to http://192.168.0.1, then "open ports" or something similar, and then open up your computers IP to: start port 6112 end port 6112
omg... what i have to say bout? "i see a great future for this map... blizz will call u at home... will buyy this map.. will call u to work for them, creating assault like maps... just dont wake up "
mfs man. this is getting awesome every time i enter here...
the map just dont get more rating, cause i cant play onb bnet <CAUSE> my country is too far away from the server... so i get a delay on the orders i give like 1~2 sec.
oh, and someone know how to THROW AWAY THE FKING FIREWALL? ive been trying to deactivate this shit, but i cant cause i wanna host it on bnet, firewall doesnt let me do it.
PS: GaDDeN, sorry for losing contact with u this vacations, ive been busy working (working... D@**IT) c ya, i hope we can play together this awesome map...
Heh thanks, i did get alil scared when i saw his post. But, 2 positive posts outnumbers one negative!
Another notice about the hotkeys: I used to use "T" for attack, but then many french ppl started complaining about "not being able to shoot". I looked it up, and found that "T" is hold position if you have a french copy of wc3. So now i have changed to "R".
And about roll. Roll has been changed in 1.65 so it cant be used through walls (its not even based on blink anymore) hope your happy RaD-.
Befor You all start ***ching play this online ***WITH OTHER PEOPLE*** its alot funner dont even judge if you havent played this online with atleast 5 or 6 people
i just played this and it was super gay... first off wtf is with the hotkeys? drg and whatever else those are in terrible spots dude! wtf were u tweakin on!? -q-w-e-r-t- are the best hotkeys because they arent on the bottom of the keyboard like -z-x-c-v-b-etc and they arent all broke up between attack stop and hold position, not to mention the flashbang or whatever! for some strange reason someone threw one and my screen went white... for like 40 seconds and i decided i'd just leave, might have been my comp though... it was gay. you should make roll move you automatically a small distance to your left or right instead of having to target... i mean comon roll and blink are 2 totally different things! jesus christ make the weapons more realistic, assault rifle should have fast attack and small damage not exactly like pistole with more damage -.-
RaD- you n00b first about the hotkeys it the qwerty hotkey space is never used for hotkey and it is harder to reach then asdfgh and zxcvb u dumb **cker. Well i wonder y the screen went white when some used flash bang well maybe cus that wat they do you dumb ass! and dont leave like a n00b (Wait u r a n00b) when it happens u **cker. BTW if u think the roll is bad trust me making a roll ability like wut u say is time consuming and not evry1 cares about it and blink with modded range is good enough u retard and try making the roll ability urself retard. Not that many ppl care if its realistic weapons and if he just did a messup on an Assault Rifle (Which isnt really a weapon type in general) ppl dont care. BOTTOM LINE IS YOUR A **CKING N00b WHO CANT DO ANYTHING EXCEPT BE AN @$$... Ps: Sorry for being a flamer but i cant stand ppl like RaD- great job cant wait to download it! And RaD- Unlike You I Can Actually Make Maps Im Making A TD and A Few Other Maps At The Moment And My TD is actually open in WC3 Editor now! I must continue working.
Great MAP I love it 100000000/5 Its a great map it doesnt have alot of variety with items you should like put speed items and maybe capture the flag one base at the top left and one at the bottom right. other then that I love it it may be more popular then elite snipers along time ago But add more items. By the way when the games loading for the backround did you use mpq cause I cant find out that damn drop mpq thing Aggh it doesnt have a file with it.
GaDDen! You might don't remember me, but I tested this map about 2 weeks ago and you were host! This map is someway better than that one! I give 5/5 cause It's fun map.
I use the hotkeys located around G/R/E/F and such because they are extremly easy to reach with you left hand.
Im not really a weapon nerd, but when i decided to name it Assault rifle i thought of some kind of sniper rifle without scope.
If its true that the flashbang ruined the game for u, i really have to fix that and add a new bug free version. Its supposed to slowly fade you back to normal vision over 20 seconds (means about 2-3 seconds of totally white screen)
i just played this and it was super gay... first off wtf is with the hotkeys? drg and whatever else those are in terrible spots dude! wtf were u tweakin on!? -q-w-e-r-t- are the best hotkeys because they arent on the bottom of the keyboard like -z-x-c-v-b-etc and they arent all broke up between attack stop and hold position, not to mention the flashbang or whatever! for some strange reason someone threw one and my screen went white... for like 40 seconds and i decided i'd just leave, might have been my comp though... it was gay. you should make roll move you automatically a small distance to your left or right instead of having to target... i mean comon roll and blink are 2 totally different things! jesus christ make the weapons more realistic, assault rifle should have fast attack and small damage not exactly like pistole with more damage -.-
All in all good map, but its lacking some zest. It needs more things like randome events, weapons/items,maybe some cliffs for more strategy. Also perhaps you could add a Duel mode where like in a hero arena theres a duel every 5 minutes or so.
No its a good question about creation, and it has a very good answer.
I first created this map as a team game in a forest where you tried to bomb the enemy camp. The unit u used was only controlled by ANOTHER hidden unit, where each order were transfered to the unit (because the unit had locust), i dont blame u for not understanding this.
Then i (actullay it was Snaky, a friend of mine) came up with the idea of removing the healthbar in another way, so i REMADE THE WHOLE MAP which of course took alot of time.
Gadden? why the creaton of this map takes so long time? was the problem at some triggers to make or with skins or just you tried to understand what do you want from this map ? (question just for my own interest,so if you may not to answer it .
and the second thing: again with singleplay.(yes i'm a horrible man for asking a lot of silly question ) May the single play be added again not for testing but for normal playing at work(for example if at work you have a firewall you can't get a company to play a multiplay game)
about delay before firering.. real variable may fix it for novice\pre\elite gamers ... my icq 133846447 if you wanna to ask something P.S. i'm an invisible man (invis icq mode) _____________________________________ please test my maps..i also need comments (sorry for offtopic) P.S.S. added a rate 4 U ...better than this 3.75
Sorry, i have seen maps where people have simply added 1 trigger and takes 50% of the credit for doing that. Like some people put in loading screen "Edited by = (there name with 1000 font size)" and i really hate that. Im gonna keep it protected, at least for now. For proffesional mappers who are not planning to copy, i might send unprotected! I think of adding ur name to another persons map as illegal. People who do that might ruin years of work!
But if theres a special thing u want to know how i did, feel free to ask!
It's protected I haven't tested it et because I am on vacation and am not near a computer with WC3 installed and I didn't bring the disc. I will try to test it and tell you what I think of it and if I find any bugs.
P.S. Maybe you could put up a non-protected version for us map makers...
Actually, its supposed to look like shadows in the corners. Maybe i hould just delete them all? ^^
Grenade did have a projectile before, but i removed it because the grenade landed before he even started launching the grenade.
Shrinking does the following: Reduces size to 50% Reducesmovement to 50% (thats just realistic) Reduces collision to 50%
So its actually harder to hit shrinked agents
Good idea, i can make some paths through the walls where only shrinked ppl can enter!
And about the skin, dankiz wasnt finished when i released this version. But i really wanted it away before xmas and Wow-beta, so i just took what he had and used.
Im now working on the Survivor mode, where the person who survives longest wins (20 deaths/out)
VampireKB: I did have a singleplayer mode (for testing) where the computer controlled players randomly moved around and when you got in range they had a random (very short) delay before firing at you.
good: 1)system of weaponary with their range\splash\reload time (i don't know about ammo did you do that) 2)people must to target themself,and not to click "a" and show move position. 3)flashbang (no comments) ___________i didn't play it at multiplay game.._______ bad- no single mode
only 4 types of weapon i saw no med kits, stimulators i saw ____________________________ for single you may doo this thing: mode single play pick every player (all players) if player controlller = computer than trigger on
and at next his trigger make his targeting and weapon changer like if he have money = 50 than remove item pictol and create item shotgun or smt like that... i couldn't rate it...
WoW, this map is great, however, it has a few similarities with the map i'm working on. All and all, I vote it 3/5 because it's the most tactical game i've played all year
Also, work on the skinning, looks kinda cheesy... Also, try making things a lil' more realistic (grenade movement--Oxygen, and w/e else u can think of. Try making a few pathing blockers in the space areas so that you can't walk in space... Oh yeah. With that shrinking ability, I asume it reduces Collision size, and if it does. If you want to, make little passage ways u can only get into if u have a collision size of.. eh, maybe 10. Anyway. That's it.
sup yo? rememba me... lets plan some more tets or just play the map.. on northend? sure. man i didnt tested this map yet... im not playing too much war3 cause im working TOO MUCH, and two days ago my computer broke... c ya round