7.2 fixes:
-Gollum is easier to kill in hobbit age in order to get ring
-Elrond only gets dark lord timer when picks up One Ring
-The One Ring is removed from the game if the AoS pick heroes option is used (triggers will mess up otherwise)
-various balance and small error fixes
This is an all in one middle earth map. It has tons of game options which utilize a voting system at startup. You can fight on the Dagorlad, Pelennor Fields, or play a customized melee game in either the LOTR age or The Hobbit age, or play an AoS game in either age with the option of choosing 1 hero or using the default for the age. Other options include Flank Attack Damage (units take extra damage from behind), and Hero revivability.
This a hugely expansive map with virtually unlimited scenarios and playing options. Buy a host of armor\weapon items and challenge an enemy hero to a duel!
Virtually everything has been customized in this map, but here are the basics:
Getting 'Gold':
Scenario gameplay: What you start with is what you have
AoS: 20 or 30 gold every minute or so, get more from kills
Melee: While there are a few gold mines on the map, primary income comes from farms. Farms are expensive and a max of 6 can be built. Every few minutes they give a hefty amount of money. Guard them well (or attack them). Gold is also gained from bounty in melee mode and from winning a duel or by finding it in Moria or the Lonely Mountain
Why is there always 2 computer players and why is the bad side outnumbered?
Answer:
I needed 2 players for the comps. in AoS. Bad side has a larger food max than good players. Bad also has the oppurtunity to rescue the balrog in moria to gain another hero. In the Hobbit age Ply12 (brown) can rescue Smaug from the Lonely Mountain. If these heroes are killed before rescued they are out of the game.
