The problem is that you had 5-or over balls in the field... because the speeds change, the heights, the constant deaths and movements, not to mention Thunder Claps of nearby people... It ammounts to alot, so when I played for the second time, I had 4 players and 2 balls. It was a fun game because of the little-to-no lag... but anyway, yeah, that's why. 
Physics Engine Tournament
not rated
U.V.`s physics engine + dipEX!`s dip-strg RPG 4.0
Multiplayer area that demonstrates those two engines and makes quite fun.
Multiplayer area that demonstrates those two engines and makes quite fun.
- File Name
- Physics Engine Tournament 1.1.w3x
- Map Author
- U.V + dipEX!
- Suggested Players
- 1-8
- Difficulty
- 32
- Number of Missions
- 32
- Type
- .w3x
- Tileset
- Dalaran Ruins
- Playable Map Size
- 32 x 32
- Map Size
- 32 x 32
- Regions
- 18
- Sounds
- 21
- Units
- 8
- Doodads
- 8
- Variables
- 49
- Triggers
- 47
This map is unprotected.
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