THe next version of the engine for War 2 2nd generation mod is here. Hopefully engine is finnaly without bugs. Would be great if people can now balance/bug test the enhanced version heroes by selecting that option as the game type.
-------------------------------------------------------------------------- - VERSION 1.16 -------------------------------------------------------------------------- NOTES - This version needs people to test out the heros in the enhanced mode as they are in some cases buggy and may be unbalanced.
ADDITIONS - Computer Players now have the version of the AMAI engine listed next to there name.
FIXES - Fixed some issues for observors - Fixed an issue where destroying oil platforms while oil tankers where harvesting still made them collect oil and appear much later after its destruction. - Fixed an issue where rescource workers failed to enter inside of drop off sites when delivering rescources. - Fixed compatability of use of map options e.g. Random Hero and Fully Revealed map. - Fixed issue where oil indicator does not show for Player 12. - Fixed an issue with Siphon Soul where it would not create a soul for the unit. - Slash of Fury spell no longer allows blademaster to do extra damage while occuring and no longer damages structures. - Fixed an issue where death coil would fail to fire more than 1 missile at a bunch of enemies. - Ai never builds town hall when low rescources is enabled. - More memory leaks fixed.
CHANGES - Trees have been re-balanced and found to contain double the amount of lumber that they should contain. - Siphon Soul only has a 75% chance of providing a soul and warlock can only carry 1 at a time. - Due to fix of workers entering drop sites, workers stay in mines for half the time it used to be. - Fireball damage has been slightly tweaked upwards. - Sappers once again harm all units both enemy and friendly. - In an attempt to make blizzard/death and decay more useful against units it now affects a larger area of 128 from 64 and deals 1 damage per shard down from 2 to take account of this. Therefore units actually take more damage overall but buildings will still take about the same damage. - Layon hands cooldown reduced to 40,30,20 from 45,45,45 - Layon hands now costs 0 mana from 10 - Layon hands no longer restores mana and instead at level 3 drains hero of mana by the amount of hp the paladin has. - Eye of Kilrogg hero ability renamed to Eye of Sageras. - Eye of Sageras can cast heal from level 2 and above. - Eye of Sageras can damage enemies at level 3.