Warcraft III resources & community, 2003–2006 · archived

Shadows of Teldrassil- Chapter Three

4.67 / 5 (6)
Submitted by ForgottenLightCinematics757 downloads1.9 MB
The epic story of the Shadows of Teldrassil is told at last. Part 3 in the Series.
File Name
SoT3.w3x
Map Author
ForgottenLight
Suggested Players
One
Difficulty
160
Number of Missions
148
Type
.w3x
Tileset
Ashenvale
Playable Map Size
148 x 148
Map Size
160 x 160
Regions
296
Cameras
88
Sounds
8
Units
239
Doodads
1664
Variables
8
Triggers
16

This map is unprotected.

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Comments

7
Will have a look at your whole epos, and I hope to get to review each single part of it extendivly.

greets
/Warnicro/
It was great! The terrain was a bit uh.. square . . and sharp in places, the explosions got broing 3rd time around, but it was great!
I am going to put this comment only into this serie but I'll rate all. The result is that the series are really good and I give you 5/5 anyway. Not really Director's Award quality but it is very good.

Chapter 1 - Interesting. I like the intro and the music. That amazed me greatly. Moreover the effects you developed were great. I like the terrain though in some parts it was a little simplist.

Chapter 2 - Wow! I really enjoyed some parts like the one in which you rose the water. I wouldn't have expected it. Dialogues are a little boring but it is cool anyway!

Chapter 3 - Yes, I enjoyed some effects like the one in which you made the Bloodmage fly (cool stuff). The plot is becoming more and more interesting. Can't wait for the following chapters!
Review of SoT Chapter III

I think this series keeps now at about the same level.
In this chapter, the story had some more interesting parts than in the ones before, but I think that's the only point in which it is really better than the second part.

One technical problem which looks simply unprofessional and can simply be killed:
At the beginning of the cinematic, an undefined picture of any place of the map is shown, just for very short time, not even a second, but this looks bad anyway.
Turn on the cinematic mode and apply the black mask at MAP INITIALIZATION, not at game-time=0.00 seconds.

And still another point of critisizm is your terrain... it's very sad to see the two lovers in romantic talk standing on a rectangular hill in front of a big, blue, rectangular water fall. :?

The battle was not bad, especially the long-range weapons were very nice. It would appear even bigger if you would try to keep the camera showing all warriors which are there, but nothing behind it so that the watcher thinks automatically that the battle field is much bigger behind it. Some nearer cameraperspectives in battle rise action, too.

All in all this part of the cinematic series is still a solid 4/5, the story is nice, but the terrain looks a bit like a sketch. Take please a bit more time for this for the next chapter!

Yours truly
Waldbaer
I'm sorry, but WTF are you talking about. Where is there ANY hint or mention of a plague. And yes, I do have the entire story planned out.

I'm douting you even watched it.

Can I get some ACTUALL feedback please :!:
Kinda stereotypical storytelling.

Please avoid cliches like the plague.

And I certainly hope you already have the entire story planned out.
Make sure you've watch the first two chapters first, then give me some feedback :)