Warcraft III resources & community, 2003–2006 · archived

Fallen Fortress

not rated
Submitted by DraqzMelee374 downloads197 KB
Start your base on the outskirts of the Fallen Fortress, but be aware, your resources outside will not last long, you must venture into the Fallen Fortress in order to compete with your enemies!
File Name
(8)FallenFortress.w3x
Map Author
Draqz
Suggested Players
Teams or FFA 4-8
Difficulty
160
Number of Missions
148
Type
.w3x
Tileset
Dalaran Ruins
Playable Map Size
148 x 148
Map Size
160 x 160
Units
224
Doodads
5751
Triggers
1

This map is unprotected.

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Comments

5
yeah it was a preatty good map tavern was blocked from what i remember if you already havent fixed it. it was worth a 4.5/5
TY VGsatomi = )
This has been awarded runner-up in the melee map competition, mostly for its unique and balanced layout combined with competant teturing and doodad work. Creep difficulties were kept reasonable. Overall nice work.
-VGsatomi
hey draqs, i've come up with a few ideas for the newy :wink: , PM me with wut you have sofar.

BTW: Nice map, we both in the competition against eachother now :lol: .
I submitted this map for the melee map contest! I tried for an original design on this one with kind of a layered layout to get to the center of the map, which is sort of a hub to get to all other places on the map. The octogon layout is supposed to make it completely balanced for all players. Everyone is practicaly equidistant to all resources and neutral creeps on the map, so its all a matter of how you play rather than where you start. The Gold Mines as you go further into the Fortress contain much more gold than those on the outside, this forces players to make a priority of securing a base in the castle. I hope you all enjoy this map = ). and as always, I appreciate any comments you may have!