Yeah this is more like diablo2 than warcraft2.
I was just sitting here one day looking at all of these awesome melee maps and sighing, thinking 'how can I make these awesome maps enjoyable by custom game players who suck at ladder?', and it hit me.
Custom game players love using heroes and items.
Well the heroes were already there, the strategy was already there, all I needed to do was make the shops better and reward player heroes better for creeping.
With some triggers in there to help minimize load time and file size. And a gametype voting system. And a trigger workaround for allied victory. (cause aspects of alliances are changed through triggers)
I'll check out the crucible one but... 1.7Mb, ouch.
You should use vexorians map optimizer to shrink that think down bigtime.
I was just sitting here one day looking at all of these awesome melee maps and sighing, thinking 'how can I make these awesome maps enjoyable by custom game players who suck at ladder?', and it hit me.
Custom game players love using heroes and items.
Well the heroes were already there, the strategy was already there, all I needed to do was make the shops better and reward player heroes better for creeping.
With some triggers in there to help minimize load time and file size. And a gametype voting system. And a trigger workaround for allied victory. (cause aspects of alliances are changed through triggers)
I'll check out the crucible one but... 1.7Mb, ouch.
You should use vexorians map optimizer to shrink that think down bigtime.
