Finished your capaign and want to say whats on my mind. The plot is really boring and missions totally uninteresting (thats what i felt) - especially the hero only missions. The finishing mission with Kathryn Darkmoon was terrible - almost no place to move and terrain really badly placed, enemies are stupid as hell and easy to kill with just the 3 heroes i used. They were no threat at all (boring...). And the lamest mission was the last i played with Salah din or sth. AI sucks there. When i biuld an expo to the right the enemies attacked it and then just get back to their bases lol instead of attacking my main camp! So i biuld the mine again - so they are going to attack me (i see with the invisible scout) so i cancel the mine which is in progress - and they (enemy) get back!!! That stupid tactic made me mass my forces so that i didn't have to cancel that mine. There was one bigger fight then - they lost and that was the end of the game. Enemy was stupid as hell. Why they didn't attack me from the left side? I seen a road with portals there. 3 mines the enemy had were not used at all! The campaign really sucks! The ending sucks too (the plot)!
Cryptrobbers
★ 4.5 / 5
An undead campaign based in the Warcraft Universe. Read-me "embedded" in the imported files.
- File Name
- cryptrobber.w3n
- Map Author
- Diskordjah
- Suggested Players
- 1
- Difficulty
- Normal
- Number of Missions
- 14
- Type
- .w3n
Missions
- Prologue - Cryptrobbers
- Chapter I - Flight from Northrend
- Chapter II - Going south for the winter
- Chapter III, part I - Pirates of Darkwater
- Chapter III, part II - A Watery Grave
- Chapter IV - Landfall
- Chapter V - Dungeons of Dalaran Revisited
- Chapter VI - Crossroads
- Chapter VII, Azeroth - To Catch a Thief...
- Chapter VII, Outland - Brave New World
- Chapter IIX, Azeroth - Into the Plaguelands
- Chapter IIX, Outland - Desolation Road
- Finale, Salah al-Din - Into the Bowels of the Ziggurat
- Finale, Kathris Darkmoon - Ruins of Shadowmoon
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