I liked your campaign a lot. But it's very diffficult in some levels and it has a lot of bugs. Try to make a remake version correcting the bugs and making the missions easier.
I think this campaign was pretty good. it was long which os nice but, like said earlier, It did remind me of Thrall and Grom in WC3. You coulda used different models or used a different one.. over all it was nice and good story. Though i think you made the first fight with grom was really hard i had to use the god cheat that ONE time... im so ashamed!! 4/5
No offence, but this campain is pretty poor. It has good concept but many bugs. for instance: once you have already found the survivers and brought them back to camp, if one dies later on, it says boths survivers died and you lose. This is a stupid bug that all you need to do is use an action to turn of that trigger 1 action after the quest trigger for quest "flight"
I've played the first chapter... and i lost unfairly -_-
When i had to save the raider and the grunt to know what had happened on the battle against the undead, i had the raider killed... and the grunt hurt.
I continued the game, and when i fought some undead at south, AFTER THE SURVIVORS HAD TOLD WHAT HAS HAPPENED, the hurt grunt died... and without any sound, without any waiting time, without any prelude, a defeat message says me 'Both survivors died!'
What matters if they die if they have told their stories before?
The trigger of Defeat if both survivors die should be turned off after they have told their stories... because you lose when they die even when they have already told their stories, what is illogic.
Woozaii: well you are right... but I think that is "not so originale" the two brother, a Far Seer wich has the idea of lead is tribe in to other realm, of change the traditions ecc, and a "burnout head" BladeMaster, with blood thirst and deamon allied... they remember too strongly Thrall and Grom of the original saga (even for this I've changed the skins of both heroes)...
The History is goood, as you have pointed out, even in the continue....
Yimndnaim -- Quite the contrary. The start is very creative. Most campaigns start with some terrible horror invading the entire world, and YOU must stop it! Here it starts with the father who clinges to the old ways, and who keeps the YOUNGER (VERY important) son under with wing, even though he is a dumb-whizz. And Kordar isnt quite trying to save the universe. He is trying to keep his clan alive.
Thiz iz a very good campaign! but I found some bugz: 1: In the lvl where u first meet kael, and defeat that big felhound. After that cinematic u get a extra kordar 2) Ogres Strenght does also damage to allied units and even to himself 3) In a mission where u have 2 destroy the heart of archimonde, u can make extra heroes with the altar I give it a 4/5
i can tell you this: implenting skipable cinematics is HARD WORK. It probably didn't work implenting them. Just remember to save right after each cinematic, that's what I did.
why cant we skip the cinematic with ESC ?? i love cinematic but not when i die and didnt saved make that x10 time :S and each time watching the cinematic. you began to understand me :s
Ok. I've tried to download this at least 10 times. This campaign keeps getting stuck midway. It never 100% downloads, and freezes at different points each time I try to get it.
Uhmmm.... great campaign, I think... not "THE BEST OF ALL", but very very good!
I've changed some skin, with other downloaded from this site, only to make some character, such as Kurodai e Kodar, more original, and I've tried to correct some bugs...
But I've found some major bugs in some cinematics in te last 3 playable maps... mai be couse II don't have all the patch, but I suggest the author to rewiev them...
Over all, a very good campaign, even if in the begining they seem not so original...