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Map Name: Creepers - siege B.29
I just uploaded b.29, It was b.09 until now.
Changes since b.09 ....
-4 level hero skills (was 10)
-slower more noticeable level ups
-far stronger enemy units near the end
-spawn mode switch option > type "!power overwhelming" to switch from creeps to race units. since I buffed up later level creeps this tends to make the game easier.
-auto buy feature for tomes and potion refills (slowly drains money, not instant)
-secret area unlocks after you win, but it gets boring after a few minutes
Other info:
You can purchase more income and special events if you head to the three little shops south of the tree area. These may be covered in fog of war so people don't seem to notice.
I'm still working on this map! ... and probably will be for a long time. I will make an effort to make new versions have more noticeable changes.
Known bugs:
two triggers are a little buggy, but they don't interfere much. I have already fixed these for the next version. (Not releasing the next version for a while though)
-occasionally a hero's death isn't detected so you may need to revive at the top left where you first got your hero.
-if you stay in the secret ending area long enough you may notice after Sarakin enters that text fills the screen saying something about a broken alliance, the message repeats every time Sarakin kills a creep.
Map Name: Creepers - siege B.29
I just uploaded b.29, It was b.09 until now.
Changes since b.09 ....
-4 level hero skills (was 10)
-slower more noticeable level ups
-far stronger enemy units near the end
-spawn mode switch option > type "!power overwhelming" to switch from creeps to race units. since I buffed up later level creeps this tends to make the game easier.
-auto buy feature for tomes and potion refills (slowly drains money, not instant)
-secret area unlocks after you win, but it gets boring after a few minutes
Other info:
You can purchase more income and special events if you head to the three little shops south of the tree area. These may be covered in fog of war so people don't seem to notice.
I'm still working on this map! ... and probably will be for a long time. I will make an effort to make new versions have more noticeable changes.
Known bugs:
two triggers are a little buggy, but they don't interfere much. I have already fixed these for the next version. (Not releasing the next version for a while though)
-occasionally a hero's death isn't detected so you may need to revive at the top left where you first got your hero.
-if you stay in the secret ending area long enough you may notice after Sarakin enters that text fills the screen saying something about a broken alliance, the message repeats every time Sarakin kills a creep.
