Warcraft III resources & community, 2003–2006 · archived
Solo Tower Defense 1.1c
★ 5 / 5 (5)
Submitted by DeathKnightTower Defense4,391 downloads4.0 KB
Tower Defense for one player. Go to level 50 +2 Boss Level +2 Level Bonus, and have 95 towers, 38 types. Your select hero, you receive tower of hero element.
Woopy, i made the dls go to '3333' Anyways, suprised that there are so maany dls, but hardley any comments. I never played this map, but I'll bet that it kicks ass and compliment u right now
- Enter in complete version. Map Config - Compacted Trigger for better game speed. - Compacted Units for a better game and loanding speed. Game Config - Adjust litle bugs. - Reduces Entangling Roots durations 4/5/6 for 3/4/5. - Adjust life and movement speed of Middle Boss. - Change Rain of Fire to Auto-Cast. - Increases Transparence for Wind Elemental. - Adjust visual effect to Razor Leaf - Reduces lifes point for you try a Bonus Level - Repair a bug with Slow abilitie. Gameplay Contants - Decay Time Bones 10 seconds for 15 seconds.
A well balanced map. Towers built in the beginning continued to be useful up until the middle boss, and there were no useless towers. I haven't finished it yet, but what I have experienced so far warrants a five, if only because there are so few good tower defense maps out there.
One thing about this tower defense that really stands out is the use of heroes. In every tower defense I have played that allows for the recruitment of heroes on the battlefield, they have been little more than the generic melee heroes with a modified damage. In Solo Tower Defense, they are well adapted for battle against mass units that are ignoring them, in terms of their abilities, statistics and special properties (i.e., 0 collision).