Warcraft III resources & community, 2003–2006 · archived

Meat For The Grinder

4.2 / 5 (5)
Submitted by VGsatomiMini-Game683 downloads4.0 KB
A death race between the Undead Scourge leadership. Run over villagers and topple buildings to score points. The one with the highest points when time runs out is the winner.
File Name
(4)MeatForTheGrinder.w3x
Map Author
VGsatomi
Suggested Players
FFA
Difficulty
128
Number of Missions
116
Type
.w3x
Tileset
Village Fall
Playable Map Size
116 x 116
Map Size
128 x 128
Regions
17
Cameras
1
Sounds
28
Units
349
Items
5
Doodads
6016
Variables
35
Triggers
159

This map is unprotected.

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Comments

7
it is so joy maps :P
I love this map! :twisted:
coo
Thanks for the feedback. The magic vaults have no pathing restrictions, so sometimes they spawn inside of a building, which you can easily shoot though to destroy. Time extentions are usually hidden in barrels, crates, large buildings, ect.

I made it so the meat wagons didnt passive aquire buildings on purpose because they're original ability to do so lead to difficulties trying to manuever at times. The lightning item is meant for blasting other players.
This map is weird...well it was quite fun with mass kill but it was only to drive on all the time.

I found 2/8 magic vaults only and only 2 time extensions. Also I got a useless item which should shoot lightning on enemies (non-structure) but all enemies were invulnerable.

The terrain is nice :P

Edit: Two more things: why automatically select the meat wagon all the time? ...and it stands the meat wagon would auto-attack if u click on something (that only works for magic vaults)
There's a warning at the start stating that if you die inside of an object you will not revive. Asides from that, you cannot die. There's actually quite a bit to this map. Did you read the quest dialoge to find out about everything?
3/5 improve the gameplay and it can be a good map. this is sad, when you die booom game over, no extra life ...nothing :roll: