Warcraft III resources & community, 2003–2006 · archived

Islands In The Sky 2004 Y2

4.14 / 5 (7)
Submitted by Rao Dao ZaoOffense2,113 downloads952 KB
A strange archipelago in the sky... Join an invading force as they attempt to take an important stronghold in a battle to end all battles...
File Name
IitS2004_Y.w3x
Map Author
Rao Dao Zao
Suggested Players
1
Difficulty
96
Number of Missions
96
Type
.w3x
Tileset
Outland
Playable Map Size
96 x 96
Map Size
96 x 96
Regions
19
Cameras
4
Units
124
Items
25
Doodads
1337
Variables
32
Triggers
66

This map is unprotected.

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Comments

10
The comments and the minimap and everything is telling me this: Download this map!
Well I just did and I'm going to try it out tomorrow and I know it's going to be good...
Er... This is a bit late, but I've fixed the dl... Sorry, I hadn't checked this for ages... It's so old...

8)
The map download link is broken. Maybe you could re-upload it?
:!: I am unable to download this map, it says: file not found :( . Maybe if it is resubmitted it'll work. I played the others, 2005 and 2006 and the special edition too. I see this one has a director's choice, cool, now I realy want to play this map. I hope someone reads this and is able to help.

greets KDC
Sorry mate, I tried that. Seems that hovering units don't respond to changes using triggers. Believe me, that was one of the first things I tried.
USE HOVERING TO CHANGE FLYING HEIGHT! Just look at the Sorceress.. :wink:
Ho ho ho, don't like my cheat messages, eh? Well, I suppose the irony doesn't come across too good via text... I assure you, this whole enterprise is meant to be slightly tongue-in-cheek.
As for the wyvern, I've tried changing height and it doesn't work unless the movement type is "flying", and there's no way of changing that via triggers.
The Empire are meant to be horribly outnumbered - and I'll have you know I can finish it in half an hour without touching the chat box. You just need to use the wyvern to find some secrets, or choose a different race/profession combo.
As for the hint messages, they were a last minute addition, but I'll keep colours in mind for the next map.
Anyway, thanks for the comment.
I adore your fantasy and creativity; Your map has a considerable amount of excellent and original ideas. It does, however, have some flaws.

The messages concerning cheats are arrogant and unprofessional. I strongly suggest to reset them.
Using cheats is just an alternative way of playing and enjoying the game. In single player, it does not disadventage anyone.

I suggest to make the Wyvern, the item which enables the carrier to fly, also alter the height of the carrier.

The Empire's forces are horribly outnumbered. It's very hard to win the game without cheat codes.

I suggest to turn the word "Hint" in the hint messages light green. To do this, use the following color code: "|cff32cd32HINT|r - ".
HELL YEAH! Thank you soo much VGsatomi!
It has now been updated to include my Footwatcher as the Sentinel and the custom skybox from the 2005 map.
Thank you!
I've issued this map the Director's Choice Award because this was the first map in Rao Dao Zau's map series that used the innovative "floating islands" appearance. Its a very fun map with a combination of RPG and AoS elements. All triggers, skills, tooltips, special effects and terrain skills were flawless and supurbly done. An Overrall solid map with little room for improvement. I encourage everyone to try it.

My only possible suggestion would be to maybe replace the demon hunter model with a watcher. A hero model seems sort of out of place with the other selectable characters, yet a watcher wold retain the night elf class provided.
-VGsatomi