Warcraft III resources & community, 2003–2006 · archived

Super DBZ All Sagas V2.7

not rated
Submitted by 6Ghostface_Kilah9RPG3,052 downloads2.9 MB
Prepare to experince the Best DBZ All Sagas Map You`ll ever play!

Original by: Trinstin

Super version By: Ghostface_Kilah
File Name
Super DBZ All Sagas V2.7Update!.w3x
Map Author
Trinstin and Ghostface_Kilah
Suggested Players
5-6
Difficulty
160
Number of Missions
154
Type
.w3x
Tileset
Lordaeron Summer
Playable Map Size
154 x 188
Map Size
160 x 192
Regions
410
Cameras
12
Sounds
57
Units
678
Items
80
Doodads
1841
Variables
81
Triggers
575

WARNING: This map has been damaged by a 3rd party application. People call this protecting the map.

Download

Comments

8
I asked u to send me the UNLOCKED version of the map, and what did u do? u gave me this link..........
Well, i only played 10 min cause in a single player u have as good as 0% chanse to finnish the map. No metter how good u are. I coll it a newb gameplay. So lets start the review from here:
Intro: OMG, it was boring as hell. U paused all units and made us read all that who say what crap for 5 minets. U could atleast unpause units so we can run arround and atleast do something. Think about everyone who is playing this map for the second time (would be weird). Do they have to wait all over and over again????
And u look at every little ditaile from DBZ. Like what bulma say and krillin did. DUDE, u are not 5 years old any more. Its not realistic, as u colled it, its freaky.
Creeps on the snakeway: U just took a human priester and changed his model... To a snake.... And u coll urself a mapmaker???
Kemhahemeha: On lvl 4 it used 250 mana. Max mana capasity was 280 mana. And it regenerated 1 a sec. DO i have to wait 4 minets to cast an other kemaha?
Solar flare: As much as i know u just fade out with some white thing for every player on the map and didnt even stunt enemy units arround. As useless as it can be.
Camera: When i entered some regions and some trigger instantly moved my hero it forgets to PAN THE CAMERA. Anoying as hell. Why didnt u think of it? Its like the easiest action u can create in WE.
Items: No customizing what so ever. U didnt even customized the price. Btw, how do u earn money? As on BNet killing natural creeps?(that for some reason have titel Buu upon them)
Spiritbomb: I waited like 1 minet casting the spell and then raditz died. Not a single special effect!!!!
Kingkais place: Well, i arived there, now what? just stood there, doing nothing, without a cluew. Go creep back on the snakeway? Is this ur way of the realistic DBZ map?
Hero stats: Its a paladin... named goku... with half custom abilitys...
And now u telling me that my map is the cheap excuse to be a DBZ map? You are not even 1/1000 a mapmaker that i am. U think u so good cause u coppyed all dialongs from DBZ series and will add bunch of custom models in version 3.0??? U will never become more then a cheap otherones map moder boy.
Pepper has spoken
Um, the one called anyomous is me lol..... the one below this message... lol
Hehe! good map man! and i'm sorry for being so mean with you! Tought you where another guy! Sorry! Well the map get's Kinda boring so Make V3 Better right! the screenshot's from V3 looks Kickss!!
Huh? Well Goku needs to go to King Kai's place at the end of snake way and speak to him to recieve kaioken and spirit bomb and he'll be teleported to Earth.
I'm sorry if my question is so silly.
I killed Raditz ( second time in Hell ) , but after that I can't continue. Pleaze help me.
Ok I Fixed couple bugs like The nazi spawn bug and the ss cutscene at Freiza Bug and Trunk's uss2 and Vegeta's USS transformation sound should work now :D
Yeah baby ghostface evertime i see a map you made im just happy and i cant wait for v3!
This is V2.7 of my Super DBZ All Sagas
I fixed lots of memory leaks that caused the massive lag from v2.6
and improved cutscenes and little of the terrain
I made this version so people can enjoy a complete game of V2
V3 Will be done soon for more info about it check here!
http://wc3sear.ch/viewtopic.php?t=11956