Warcraft III resources & community, 2003–2006 · archived

Siege of Nak` Zi

not rated
Submitted by Illidan_09RPG945 downloads
You are a unexperienced General who has been sent to destroy the fortress of Nak`Zi. This Fortress is a threat to the King. It is not a big threat but it will be if not stopped! You must lay siege on this Castle. The King will send you monthly supplies
File Name
The Siege of Nak'Zi.w3x
Map Author
Illidan_09
Suggested Players
Any
Difficulty
160
Number of Missions
148
Type
.w3x
Tileset
Icecrown
Playable Map Size
148 x 148
Map Size
160 x 160
Regions
4
Cameras
10
Units
253
Doodads
4530
Variables
7
Triggers
15

This map is unprotected.

Download

Comments

5
I like this map, but its too easy. The enemy forces dont replenish themselves, so all you have to do it attrition them little by little when you get the cash. I suggest adding enemy offenses or perhaps a time limit to put pressure on the players.
-VGsatomi
Yesterday I had a first glins at this RPG which had a proper (but not good) intro sequence, after the intro a base popped up in my eyes, I did not actually know what to do really at start, so I build some units, I saw that you inserted custom models which were very nice models in my oppinion....After collecting a minor army, I went investigating the terrain, I Shortly noticed that the paths were a bit narrow, try to space the up a little more, but then another cinematic came up, and told me that there were some ancient hero's (well actually an old king) were there awaiting their rescue, I began my long journey towards the 3 hero's while defeating some pretty easy creeps, I had lost 0 unit when I rescued the hero's (try making the creeps a bit harder, or more is also a possiblity) when I had rescued the hero's I began marching downhill again, while looking closely at the terrain (which was good, but can be even improved for greater visuals) I built some more units, since a few supplies came in from the king....eventually I attacked the main enemy with a rather small army (the same army I recued the hero's with) First I attacked some skeletons (which could have had more inovative names) I lost a couple of my man, but came to think that I should better blast open the gates with my ram's, so I did and went in, when I got inside the fortress, my army was overrun by the dark swarm, I merely escaped with the magician's hero skill, teleport.

I got back at my base and collected my whole army of spell breakers and ram's.

Now I stand ready at the frontiers of war, to defeat evil once more....so I saved my game, and went to sleep.

This was my novelistic comment, Hope you liked it and here are some points you might keep in mind which I did not state in my story)
- Try to give the hero's custom abilities.
- Try making more optional quests.
- A couple of more units, that you can train would be nice.
- Try making a difficulity setting.

I will continue my story when I played this game out.

GReets
/Warnicro/
0 bytes...
Any comments?
I recommend you play this one befor eplaying the multiplayer version.