I haven't really used attachments (no need, lol), but I will attempt to figure that out for you, and try to incorporate it into the Advanced version if not the Intermediate. I can answer your first question now though (b/c it doesn't really fit into the map, and the next two maps will just expand on this).
Event- (Your Choice)
Condition- (Your Choice)
Actions- Camera- Lock Camera Target To Unit- Lock Camera Target For Player __ To (whatever unit), Offset By (0.00,0.00) Using (Rotation of Your Choice)
Sample:
Lock Camera Target For Player 1 (Red) To (Triggering Unit), Offset By (0.00,0.00) Using Default Rotation.
I should also mention, that if you open up the Import Editor you will see the needed path for a custom minimap. Custom minimaps must be 128x128 pixels in .TGA format. You must then import the pic, and change the filename to what I've got (which, if I remember correctly, is War3MapPreview.TGA)
Event- (Your Choice)
Condition- (Your Choice)
Actions- Camera- Lock Camera Target To Unit- Lock Camera Target For Player __ To (whatever unit), Offset By (0.00,0.00) Using (Rotation of Your Choice)
Sample:
Lock Camera Target For Player 1 (Red) To (Triggering Unit), Offset By (0.00,0.00) Using Default Rotation.
I should also mention, that if you open up the Import Editor you will see the needed path for a custom minimap. Custom minimaps must be 128x128 pixels in .TGA format. You must then import the pic, and change the filename to what I've got (which, if I remember correctly, is War3MapPreview.TGA)
