Warcraft III resources & community, 2003–2006 · archived

Build Your Own Maze 1.26

not rated
Submitted by Los_TacosMisc803 downloads261 KB
Create your own maze.
File Name
(10)Build_Your_Own_Maze_1.26_Protected.w3x
Map Author
Los_Tacos
Suggested Players
2-10
Difficulty
160
Number of Missions
148
Type
.w3x
Tileset
Dungeon
Playable Map Size
148 x 148
Map Size
160 x 160
Regions
42
Variables
47
Triggers
64

WARNING: This map has been damaged by a 3rd party application. People call this protecting the map.

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Comments

7
well this is a fucked up cool map love it! :D[/u]
Checkpoints fixed, make sure you have version 1.26.
To kick, you type "-kick playername" and you must be player 1. And the checkpoints, probably because I tried to make "Spawners" so I added a condition to the checkpoint trigger, but spawners didn't really work and lagged too much, I guess the trigger got messed up, so I'll fix it now, thanks.
Hey Los_Tacos... Thanks for this update. However, I cant figure out HOW to kick someone. I tried -kick grey, -kick gray, -kick (his actual name here), -kick player 8, etc. Also, Checkpoints for patrollers arent working anymore :shock: . However, I LOVE the new tile feature and the Flame things and Runes. Those are a nice thing. Thanks again!
I hate maze maps as well. There the lowest form of map. But this one is so fun. The awsome tools realy show you have skill. I love building mazes the hard part is, of course, beating your own maze!
No thx im not interested in mazes i hate mazes!
Hopefully this is my final update, with tons of new features, which can be found in the quest log.

Added -kick command, Player 1 may type "-kick playername" to kick a player. Added a dialog box after tests to dramatically reduce lag spikes during transition. Two new tiles: grass and snow. Changed Catapult projectile. New map preview icon. Camera is now adjustable, just say "-camera aoa #" to whatever Angle of Attack you'd like between 1 and 360 (initially it is 280 degrees, downward view is 270 degrees, regular game camera is 304 degrees), say "-camera distance #" to set the distance from the target ground (initially it is 2000, regular game distance is 1650) up to a maximum of 5000, and say "-camera rotation #" to set the rotation (0 or 360 being east, 90 north, 180 west, and 270 south). Added the gate system, consisting of Fire Blockers and Magic Runes.