Warcraft III resources & community, 2003–2006 · archived

Warchasers III V1.1

not rated
Submitted by Xsilver07Campaign1,568 downloads4.0 KB
Sequel to my Warchasers II map. This latest installment has TONS of new features and follows a campaign like story, along with a online Tournament map to compete for rare items you couldn`t get in the campaign.
File Name
Warchasers III V1.1.w3n
Map Author
<span style="color:#395373">Xsilver07</span>
Suggested Players
1
Difficulty
Hard
Number of Missions
8
Type
.w3n

Missions

  1. <span style="color: - 395373">Chapter One</span>
  2. Chapter OneBeta.w3x - 8795937
  3. <span style="color: - 395373">Tutorial</span>
  4. |c00395373Chapter Three|r - |c00395373Hydralisk|r6
  5. Inceases nearby units movement speed slightly. Speed increases each level.6 - Inceases nearby units movement speed slightly. Speed increases each level.7
  6. Summon |c00395373Companion|r2 - |c00395373Hydralisk|r7
  7. Companion.5 - Companion.6
  8. |c00395373Horse|r0 - |c00395373Horse|r1

This map is unprotected.

Download

Comments

7
Sounds like something with your computer, i'm not sure what exactly it can be but definitley something with the memory.


Anyways i've been playing World of Warcraft alot heavier lately so my maps have not been updated for a long time. I will try to update here and there but as the MT for my guild i'm very busy. Thanks for playing and downloading my maps and just wanted to update that i'm still around just busy elsewhere.
i just got this and it says theres not enough storage so it wont work :evil: can someone help me? :?
Warchasers III Tournament Map near finished.

I've spent some time over the past week before this post working on the tournament map. For testing reasons there will be only 3 mini games etc available.
A PvP arena.
A Team Arena.
And one Mini-Game.


I'm still debugging and testing the rest of the portions of the map but it is nearing finish. After the release of the 3-game (version 1.0) i'll put 1.1 in production and get some more mini-games and player versus player events going on. More info coming soon.
Version 1.2 is now under development, but will take a bit longer than usual to finish, i don't have an ETA, but i still want to gather more info on whats wrong so i can fix it over the coming weeks. Please let me know of any bugs/glitches/problems/typos etc, and i'll do my best to fix them in the next patch.


Btw, any of you found a legendary item yet? :P
I originaly tried to do that, but i had a ton of problems working it, maybe in a future version i'll go back and see if i can do something like that for the game, thanks for your input!

http://summersdarkness.7.forumer.com/index.php

My World of Warcraft/Warcraft III Guild's Forums are now up and available for users to come and visit. Under our Warcraft III area we are going to add tournament dates for the Warcraft III tournament map witch will be out this upcoming saturday night, i could not fix the current bug with it so i'm exporting the triggers and objects and redoing the map so the bug dosn't exist anymore. I should have that all done and finished by Staurday Night. So be sure to look out on our forums to see when its up and available for download.
It's good, but I think it would be much better if you made it like your hero can carry 1 of each type of equipment such as: weapon, armour, boots, gloves, etc. It would be more of a challenge that way.
Warchasers III V1.1 Bug Fixes and Added Features:

Bug Fixes in V1.1:
-Can no longer wander with the companion until you load your hero.
-Spirit Dragon Quest slightly altered to make it work, still testing.
-Boat Speeds of the Human and Undead ships greatly increased to speed up cinematics.
-Song of the Aeons abilities fixed so it no-longer allows companions to attack, and adds its regular bonus damage.
-Numerous ability fixes and changes.
-Damage Aura should now give the bonus to those who didn’t get it before, still testing.
-Typo fixes.
-Removed sound from the BeastKnight do to it was getting annoying.
-You no longer see the lich’s cape when panning through the trees.
-Added camera labels to the cameras in the editor for the opening cinematic.
-Campaign rewards can now be sold to merchants.
-A gold string will be added to the save code in the next version, sorry for not implementing it into this version, but I have much more work to do with it.
-Drop Rarity of all items drastically increased, due to the fact items were dropping way to often and thus unbalancing the game.
-5 new legendary items added to the game, you can only get these in the campaign, they will not drop in the Online Tournament Map, but can be loaded and used in the Online Tournament Map.

372 downloads-Number of total downloads on Warchasers III SE, before i put up Version 1.1

-There were also numerous typo fixes on items.
-The Online Tournament map is undergoing testing, if it works it should be online tonight.



-WARNING: If you use a different name offline than your B-net name online, your character will not load into the online tournament map, make sure that the name you use offline-is exactly the same as your Battle-net name.

Enjoy Everyone! And again, i'm still going to do future versions of the campaign, so please note any bugs you find, i know most likely that i havn't gotten every last thing.


V1.2 Upcoming Features:
-New "Dungeon" will be added to Chapter Three "Moss Caves"
-Developing an add-on to the Save/Load trigger that will save your current gold.
-New Items will be added (10 new items planned [5 Rare/5 Epic])
-Bug fixes reported from V1.1


More will be added than this, this is just a summary of some future ideas.

Thanks for playing!