Warcraft III resources & community, 2003–2006 · archived

RACE CHAMPION WARS 10.0I

3.7 / 5 (40)
Submitted by SophoMelee4,664 downloads2.7 MB
Play the Naga, Blood Elves and the Demons professionally in this unique altered melee map. All races are fully playable and have a full techtree. Tons of custom features along are implemented. Goblins race will be done after serious balances.
File Name
opt-RACE CHAMPION WARS 10.0I. BETA.w3x
Map Author
Sopho
Suggested Players
Melee Players
Difficulty
160
Number of Missions
148
Type
.w3x
Tileset
Sunken Ruins
Playable Map Size
148 x 148
Map Size
160 x 160
Regions
12
Sounds
26
Units
260
Items
10
Doodads
2828
Variables
367
Triggers
82

WARNING: This map has been damaged by a 3rd party application. People call this protecting the map.

Download

Comments

114
Noo....link is broken T_T

mail it to me plz [email protected]
When there will be a new update for the Goblinrace? :P
ok that's it. i'm so downloading this map. high rating + alot of talking here :shock:
good map blah blah blah finish goblins blah blah something encouraging about mapmaking blah mee mee meem...whatever...nice job(translation: map=yum)

--finish goblins ASAP but read your forum topics about it, pal...

-- and darkness...i know i risk being banned by saying this but hey...its a good map..and while you may not be impressed look at the score bud...it tells you enough...i dont understand why icons are such a big deal..if people can't take time to read the description of the building and/or ability their using, then they shouldn't even be playing this game..when did everyone on this site become such whiners....


Ehh dude... i gave it over the normal. I gave it 4/5 while the normal is 3.48. Dont say i review bad, becouse if you do, you're quite stupid! Actually. And to those map authors who says that my reviews are crappy: They aren't meant to tell you what to improve, they are meant to tell other players how good this map is. But sure you can look at them and improve several of the things complained about, no doubt!
Alright, this is everything I've noticed that is a problem, and (hopefully) how to fix it.

-Since you can't play any of the orignal races, just have it be a mod; meaning each player selects a normal race, and then a condition checks player race, creating the units like before. Have Undead = Demon, Human = Blood Elf, Orc = Goblin, Night Elf = Naga.
-The first hero isn't free; very few (if any) people know, but this problem is because you haven't filled out the dependency equilvants under the unit menu. You have to enter every hero, thus causing the unit to be equal to a hero.
-Same goes for town hall, if you have reavling problems or what not.
-Some building icons aren't disabled right; black out the border, and then use a fade tool a little more in.
-Just something that makes you look lazy; the hero abilities dont have all 3 research pathes, you just say 'every level gives...', which Blizzard didn't do.
-AI's funky. I saw a base with the standard starting units but no one working (is there no AI yet?).

DEMON RACE:
-One store item is not in the right place.
-Just a couple to many upgrades.
-The demon portals strange. :?
-One other thing that is really to much of a troll thing (meaning offensive in a more blatant manner, no offense is meant toward trolls) to say in this post; i'd rather just offer constructive criticism here.

Oh, and I for the whole 'secret project'. Work on the goblins unless they're removed, because it is very misleading.

Also, I'd fix the map myself, but it's protected. :roll:
how amuzing its protected but the site doesnt fully support it and hes one of the site directors HAHAHAHA
I cant believe u just said that :shock:
oh and "aye" :P
all in favor of a secret project over goblins say "aye".....didn't think so...all in favor of sopho getting the hell to work on goblins?...indeed...you heard it "Mr. hey im doing something unimportant"...friggin eh...nobody cares about a project unless you atleast say what that project is...goblins are the main concern for the populous of this game...think a little harder on what you're going to work on next time....god damn....
Guys I have been working on Goblins but I've worked on my secret project mostly.
okay fine....i agree that icon placement is imprtant...i can't find any other reason for not having it right than either laziness or not having enough time..and sopho has had plenty of time...but on that fact i don't think the entire map should be blammed just because of that..the draw is the new races..its even titled after it..it doesnt say"awesome map" it doesnt say"good icon placement" it says "Race Champion Wars" and while that may not be good enough for most...its good enough for me
Well, heres my suggestion. Instead of adding a Goblin race, how about the Golems? I have created a fully functional Golem race in a map I spent a very long time on, called Naga Vs Golems. If you would like to see the Golem race Sopho, I could send you the map to see, and you could edit and put it in if you liked it enough, as long as you give me credit. Golem race has custom models and such, including the Goblin Alchemist model and voice files. If your interested, plz email me at [email protected]
i totally disagree. icon positioning is as important as the icons themselves. good players should know what there building in a rush. its farely simple to organise the icons, so e should do it.
uknown - enough please. Your going offtopic towards the map. Please delete your comment and ask in the model forum.
good map blah blah blah finish goblins blah blah something encouraging about mapmaking blah mee mee meem...whatever...nice job(translation: map=yum)

--finish goblins ASAP but read your forum topics about it, pal...

-- and darkness...i know i risk being banned by saying this but hey...its a good map..and while you may not be impressed look at the score bud...it tells you enough...i dont understand why icons are such a big deal..if people can't take time to read the description of the building and/or ability their using, then they shouldn't even be playing this game..when did everyone on this site become such whiners....
That's it? If it is Thank u so much :D :D

really for this map i expected more stars for the ratings
Try a different zip program Komad. Uknown, import a .tga with is 128x128 or 256x256 pixles with the path War3MapPreview.tga
thx arthasiz(nt)cool but i dont think thats gonna be very useful but ill try to
make the best out of it

hey sopho ive found somethin on ur map its not a problem
when some time passes it sais bout the stuff in the center of the map
but on the minimap the ping points on the top door

and 1 more question: how do u add custom pics to your map
ex: TOB which has the sorceress on it
ive been searching but i found nothing
:cry: Sopho help me! Whenever i download ur new version of RCw 10.01 beta it wont work when i go into WaR3. it just shows the folder not the map I extract everything into my Maps or into ur older version 10.00 with the Pandaria Tribe, i am using WinRar, PLZ Help ur map rocks. :D
Whats this about guys?
Discuss this somewhere else please.
I have an idea. Im making a custom campaing, which is wow-like. You go where you like, when you like, although im facing some bugs. anyway its going on fine, but i wanna no feedback on the idea. im making 55 abilitys per hero (60 on some heros) (if you want to know how, go to my spellbooks map at http://www.wc3sear.ch/index.php?p=Spells&ID=309&sid=008ab2660f8a5a1c9680eab63a97617f)
Uknown a couple tips: you can do anything with the editor, you need to know where to look. but variables are important. for instance, if you want to make a normal spawn of a footman, u can do this

Event: period event every 30 seconds
Unit: create 1 footman at region 1 facing default building degrees.
Unit: order unit to attack move to region 2

but with variables you can soup it up

Event: period event every 30 seconds
Unit: create Interger varible footman at region 1 facing default building degrees.
Unit: order unit to attack move to region 2

(New triggor)Event: period event every 300 seconds
Actions: Set Interger varible: (Interger variable + 1)

As you can see, every 5 mins the amount of units spawned increase. these are simple but useful triggors
I was a bit harsh, but if this map isnt done then it is bad, but what map isnt bad at this stage? anyways icon places are very important. if you dont know how to, hears a demo:

X0YO X1Y0 X2Y0 X3Y0
X0Y1 X1Y1 X2Y1 X3Y1
X0Y2 X1Y2 X2Y2 X3Y2

its simple, i just suspect you dont no how to do it. anyway you should get out of the mod mapping and try something, youll find yourself improving fast in triggors and units.....
im tryin to make a map but i cant decide what.
im not so good with triggers (i suck with varaibles) thats why im relying on other maps to copy triggers
plz help :( :( :(
Sopho...

1. Good idea!! :lol:

2. The icon positions is one of the most importaint thing in almost any map! (in RPG's it doesn't matter too much!) But in altered melee it's especially importaint to have the icons placed correctly! It's nearing something good but it's still not good! Could have been much better. That's something you need to work alot on Sopho!

3. Acually, it can! The terrain can usually be done in 4 days (if you spend at least 6 hours each day) and the unit stats are pretty easy! The triggers... well! What triggers?? :twisted:
I cannot do this myself but one of my friends were capable of this. However, it wasn't an altered melee but it had the same amounts of nice techtrees and so forth! On the other hand... this has custom models! They take time to make!! So, in fact... this map includes pretty much more than just 1 weeks work!
Hmmmm I have a few things to say

1. I guess I could say srry to the person who asked for help

2. If the buttons for building structures are placed wrong, that doesn't make it suck at all. One measly thing can't spoil it. I have added in all extras (its filled up now) Its still BETA you know

3. Arthasizcall - this sort of map cannot be done in a week, by yourself. With a skill in the present now, it could but imagine when you were a newb to map making (like me)
Don't say "this map sucks". It's not done yet, i think it will improve much in the future.
Testing and FB are the two things that can improve a map (and not FBs like "this map sucks")

BTW i'm going to publish my abandoned "Ultimate Warcraft" project without new races and with the new name "Forces of Ballance". There you'll be able to see some of the old project's spells/heroes/units in action (the name is because i'll try to make it as ballanced as possible)
Im a mapmaker, im making a wow map anyway, but your map laks detail and your adding in extras. Icons should be in the right place. the "Town hall" structure for the naga wast even in X0Y0. typically, this map sucks, and what is even harder to believe is the legnth of your work. i could make a map like this in a week, and it took you so long? im not jealous, but if you think that "1 or 2" people hate it, ur wrong
Woah not so nice to noobs huh sopho??? He was just asking for help thatz all
I can't. I work on this. Please delete your comment because I don't like here.
You've embaressed my professional alike map to your will to create one when your not good with the editor (sorry for being mean but I don't like n00bs in my property)
Man i like these maps of custom races i'm making one too but i need help cause i'm not an exellent editor my map have 13 races to choose so can someone help me? 8)
Try a different zip program
I just DLed and its not in the folder :x !!! What happened?
Wow pyro. Thats alot of things I couldnt finish. Can you PM all those nice ideas? I don't want it in public because it uses alot of space ^^ will it be alright to delete it and PM the whole thing?
Ahh yes. Improved much during these few days, but still have tooltip bugs (for example the Naga Warr.Prince's first ability sais "learn")

Although let's not waste space here on bugs. It's really worth now to speak about the positives.
It is really good to see most of the passive icons passive and actives as actives. There are only a few left what aren't fixed.
Some of the new icons are very nice, and that Naga Air Transport is really the coolest model in the game(where did you get it? or did you do it yourself?)

I met a wierd issue while playing blood elves: when a peasant is turned into militia, then back it can no longer build (i guess.. coz i played aroud w. militia then i stuck coz i wasn't able to build)
Anyway i hven't played with all the races coz i was tired (i only begun with blood elf when this issue came in), but Nagas really improved much.

Keep up the good work...
(oh PM already sent)
o yea its out at last after like 2 weeks which seemed like 2 months its REALLY good i already downloaded it can any1 host it in Bnet??? i am ..................
DarkenedElf east@azeroth :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink: :wink:
Thank you Darkness for your review
I really appreciated it

I know it still needs work thats why I'm counting on everyone to give comments on what is good or bad, like you. Remember I know you'll do the terrain, but its done yet thats why :p
As he said, the map has sightly increased with this new patch and i could feel it from the scratch of the game. However, there are still messes with some command cards and things like that! But these are all minor things we can live with. But it would really be enjoyful if they were placed correctly too!

Balance: (7/10) With this new patch the balance was so sightly increased from the previus version. For example the Naga Maryphion costs a little less (not much) but their HP is nerfed from 1200 to 800 and their damage also got a little decrease! Many custom alterations have been made into this map now and the icon positions are, in most cases, exellent!

Terrain: (4/10) The terrain overall sucks! And if you move air units in the middle they instantly die... The terrain itself is ok, but is all too crowded! He also mentioned in the news that HE was going to make the terrain (but it's acually me) :( This doesn't effect the rating at all but i could use some credits.

Gameplay: (6/10) Researches finally work, and many of the command cards are fixed. But the build command cards and some of the units is still... well, messed around. Such as the Naga construction card. The gameplay now seems alot better but he hasn't removed that DAMNED temple in the middle!

Graphics: (5/10) Graphics looks a little better in this version. For instance, some of the skins has been changed to "fit their race more" and some models have been altered (as far as i could see).

Replayability: (1/10) With the new patch i could play it like 6 times before i got frustrated! Damned, this could be months of enjoyment if it was a mod.

Overall Matemathical: (23/50) All right this is just looking like any normal map! But in fact... it's kindda whole bunch more. Look at the Tilt Rating. That's what truly counts!

Overall Tilt: (312/500, 4/5 stars) This is starting to become really great. Still needs a few touches. AAcually, this map hid all these points beyond 12 days of easy work. What do you say peoble? I dont rate his work, i rate how fun it is to play.

Download time equal to rating:
56k: Nahh... not really!
128k: No... it takes 3 x 9 minuttes to get it distributed.
256k: It's defenately worth considiring. Now we can say that you will have fun with it.
512k: This is what i call worth downloading. It's simply great equal to the waiting time.
1024k: As for this, if you like Warcraft 3. Then... GET ON WITH IT!!!
2048k: Dude, you are REALLY stupid if you font give it a try.
4096k: Download it! This is no longer crap. Few days of work and it has become a fairly great map. I cant wait till he releases the next version.

Note to the Public: After this little touch, this map seems 400 times better and Warcraft 4 is just COMPLETELY leveled with the ground. It no longer stands a change. This map has proved worthy of being known on battle.net and if he contenues he should really see what happens!

List of Suggestions:
There are still some minor imbalances! Blizzard can do it here, so you can too! (IF it is true what you told us in the description :D )
Change it into a mod! I have already given you the required information.
Look at the little graphical issues (especially on the status bar).
Take a look at your icon positions with some of the command cards.

I hope this was usefull! Both for Sopho and for the public. Darkness, Out... :lol:
You need the secret password. 10.0I removes these limitations. Just hang on for now.
ive found a small problem:
if uput a hero in a transporter and onto the locked temple door it says warning bla bla bla bla bla bla... when the transporter is destroyed the hero might fall in the locked area

BTW how do u pen da doors?
have not downloaded it yet...... but it sounds cool. I have to test it! :D
have not downloaded it yet...... but it sounds cool. I have to test it! :D
Just remember the next version will be released shortly, if you have any LONG comments or negative comments, you may have to redo them because the next version is greatly nearly 10x better than all of my versions.
Cool Map!! :D
*cough cough* how does it suck lamer
Lol, sucky map!
I will as soon as the balances for the rest of the races (its a real pain) are done :D
y do ppl say that golbin race is the best and there isnt 1 is that sarcasm?? o well hurry and make goblin im dying for it any way its really good :D :D :D :D :D :D :D
and i ment to say does it work wit computer oppenents!
looks windo weird are you sure thats the one? :?


Completely sure! That terrain was made with a kind of rush in it and it's only my 8th. Of course, i will be much more concentrated and make it much better with yours! On the minimap it looks really wierd. But that's becouse the minimap dont record changes in the heigth. When you try it ingame it looks pretty sweet! And that's certantly what counts dont you think? Well, when you have made this final dicision i will make a detailed "table" over the general settings of the terrain. If you say ok to that i will begin! :D

does this work wit computers?? i might think it will but just checking


What in the craps name make you think it doesn't work on computer?´:roll:
Of course it works on computer!! HAHAHA!! That question was really funny. But also completely stupid. Warcraft 3 doesn't exist for any other console than computer. This is a Warcraft 3 map SO OF COURSE IT WORKS WITH COMPUTERS!! :twisted: :!:
does this work wit computers?? i might think it will but just checking
looks windo weird are you sure thats the one? :?
Well, that wasn't what i alked you about... :?
Now, i will fetch you a terrain with the below settings and give it to you! However, i dont like the temple in the middle! But if you really want it... okey. I have figured out of a new style of terraining which let's me avoid using cliffs and ramps. I have made a little preview of it here so that you can se it. After you've tried that out i want you to answer that too! Also, i go to bed now (it's 1:30 in Denmark now and i am really exhausted). So take your time, couse i'll be back about 2 'o' clock (+01 pathific time).
Well, here's the link: http://www.wc3sear.ch/index.php?p=Maps&ID=1281&sid=c819542d52610ac704300b8c41fbd90b
Perhaps like the current map now (teams stay together in a part of the map) and like a more bigger and advanced temple in the middle would be nice. Similar to this one possibly?
Aren't there? Uhm... that was kind of strange.... Well, i'll go ahead making the terrain! Which style would you like? (with our without ramps)

Hmm... try the official map devalopement forums (www.battle.net, then go to forums and scroll down, find map devalopement and click it. Then, log in with your gaming battle.net account and your CD-key (if you have never been there before). Then, create a new thread and ask how to do it! I was seemingly wrong here.
Darkness:

There is no trigger on first free hero :/
If you want to do the terraining (map design) go ahead.
Omg du skriver meget :shock:


Hehe, ja jeg gør! Har du et problem med det, dude? :D Rent faktisk så har du temmelig meget ret! Nogle gange får jeg spamadvarsler fra battle.net selvom jeg ikke spammer. Jeg skriver hele sætninger på ca. 16 ord af gangen! Der kommer nok ca. 8-10 af dem i minuttet så battle.net tror jeg spammer! Det er SINDSYGT irreterende!! :P

Translation:
Frog: "Omg you write alot! :shock: "
Hehe, yes i do! Got a problem with it, dude? :D Acually, you are quite much right. Sometimes i get spamwarnings from battle.net even though i dont spam.
I am writing whole centances with about 16 words, and there comes 8-10 of those every single minute, so the battle.net server thinks i am spamming even though i am not! It's REALLY annoying... :P

I see you are currently online Sopho! (becouse your text appreared after i wrote the response to frog! Acually, i would like you to answer some of the question which is in this bunch 'o' suggestions!! :lol:
Can you please try to read it through once again and see if you can answer my questions with the command buttons and if you want me to make your terrain and how it should be done and so forth! I would appreciate it kindly! 8)
Thank you Darkness

Good news

I am nearly done on 10.0I
Goblins race will be halted as I said because of balance requests)
I've balanced hell alot of things. I added tons of things. Everything will be alright for the next days as that is when I'll get it done.
Thanks to all of you
Omg du skriver meget :shock:
All right, i am back! I wanna take my suggestions a little deeper... becouse i can see that it has been completely ignored, mainly becouse i have rushed writing these suggestions! Sorry for that...

"Make a new terrain with more effort!"
The terrain is crowded and is filled with secret areas and other suck stuff! Basically, we need a new, which is much bigger. I will gladly make a terrain for you if you request it!

"Make the Blood Elfes stronger and nerf the nagas."
All right, it was here when i first began feeling very urgent and evil. What i wanted you to was acually to... redifine the things abit. I would also recommend a new "rush defence" system just like those you see in the real Warcraft 3. The Demons could get the ability that you can purchase 5 lesser demons (375 hp, 15-17 dmg ect.) for free. They last 90 seconds and the cooldown is 120 seconds for example! It's pretty much too easy to rush. I would also suggest to move the reavers over to the spawning grounds OR let them be lumber harvesters. The techtree needs a little redifinement but overall, things are pretty good at the current state.

"Make the first free (but not food), and begin changing the unit stats so that the races aren't too overpowered! You should also try to redifine the techtrees a little."
As already said, you need to work a bit with the techtree. It seems quite messed around. And you also need to play this map alot yourself against your friends to dicide a whole bunch of things. First off, i found the (what are they called those flying serpants???), well, you know what i mean, extremely useless. They should have their damage increased. The Riderles Gryphons needs to be only AA units. Meanwhile, we need some kind of unit which is capable of attacking ground units only! Here, i would recommend some stolen technology from the dwarfes to make a kind of flying machines! There is also a few other things!

"Make all hero stats equal to what we have always seen done by Blizzard! That is what peoble wants in Altered Melee."
There are alot of heroes who casts 700 gold and 150 wood and 15 food. In deal, they have power beyond any other normal hero! These hero should be nerfed to fit the other heroes.

"redo it! (the terrain)"
We need a whole new terrain for this map. The previus is crowded! I recently found out of effective means of making good terrains WITHOUT the use of ramps and cliffs. (much like the way they do it in the newer RTS games such as Command & Conquer Generals and Ground Control 2) If you like it, i can give you a little tutorial, but if you dont, then you are welcome to use ramps! However, there is no doubt that we need a new terrain.

"Remove the temple in the middle!"
The temple in the middle and other secret areas couses frustrasions and you get irredated when air units moves into it. My idea is to simply remove this.

"The next terrain you make should be alot bigger!"
The new terrain we need should be much bigger. In general, we need at least 256x256 if we are to make perfect 12 player maps. And my new terraining idea needs it's own very high percentage of space!

"Place the icons correctly."
I dont think i really descriped this clearly enough. We have a major problem with the icons positions which pretty much annoys the crap outta you. I have made some pictures of one place for each race where the icons is very messed. I have simply taken the command card and copied it and then redifined it under to let you see how it had to look! But i dont know where i can upload it! Can someone help me?

"Limit all heroes to 10 levels and 4 abiliaties!"
Limit all heroes to 10 levels and 4 abiliaties just like blizzard had done it! Or even better, let's change the max level to 20, and make all the normal abiliaties max level 6 and the ultimate max level 2. That'd be kindda really cool! And if we want to even change it into 30 then i would recommend attribute bonuses. There is just ONE thing you have to remember! A word which shall always be in your mind while making any map: BALANCE!

"Check your researches."
Here i want you to check your researches out and see if they are connected proborly. I have a feeling some of them are not! Also, you should try to add a little more researches! At the current state it's generally fine! But 4-5 extra researches per race wouldn't harm. :)

"If you have 3DSMAX you should try to make the models fit your map more! If you dont, then make more units to take over the job if a previus unit. Take for example the riderless gryphon! You can either make attack melee and it flyes down and hack in them, or you can make another unit which can only attack ground!"
I think i have pretty much already explained this a bunch 'o' times :P

"Trying to tell you that this map has a little potentual! But it's well hidden!!"
Acually, this map has much potentual! However, your quick rush work seems to decrease this maps quality! You have used a whole year on making this map and certantly deserves more than i gave it if some things are corrected and added!

"Ask someone how to make mods and change this into a mod!"
I have an idea on how to make this into a mod.
1) Open WinMPQ and then open your map.
2) Look in the original MPQ for... let's say Divine Right, and then go back to your map.
3) Now, take all the files with the same name as the one in Divine right and replace it!
4) Now this is a very basic mod which is... playable! :D
5) Now, export all of your files from the map and put them in the same paths in the Divine Right (or whatever you use) MPQ. Remember to remove all existing files in the MPQ before you do it (excluding those War3map.*** files you imported in map 3).
6) Now, this map is a fully playable mod! You're done!! Now everyone can download this mod and try it out! Play this game over any Warcraft 3 terrain they like!! Congratulations.
Special Note: Well... mods have their downsides. Now, this is a mod of 2.7MB and mods that fills this less is typically not downloaded much, unfortunetly! But now, we can make the map 1GB (not recommended though) if we like! It will still work over battle.net! Having this being a mod means that you need music, sounds, voice acting and all sorts of amazing stuff! This has the potentual to be as great as TToR, (maybe) and it's gonna be REAL SWEET! Also, a little other note: You need to change this into core melee! What i mean is that you have to make selectable races and remove the teams and generally clean the races and other stuff up so that the units are normally placed through the use of start locations!

"The map seems so generic! I mean, you always do the same! If you dont wanna make a mod then make multiple terrain version such as they have done at dobrp.infernalshoul.net."
As previusly descriped by us both, this map needs to be a mod! I have already told you all what you need to know about this!

"Fix the above problems!"
Yes, that'd be very vise! Acually, this mod can become VERY popular.

"Maybe i was wrong here! Generally, there hides something in this."
As already clearly descriped, this map has potentual, and it shall not be hidden! Everytime you update the version, a new review accours. I am keeping track of this dude!! :lol:

"You should work more on fixing those bugs rather than defending your map!"
Dont try taking up the discussion! It's not your job. It's the other peobles job. Why dont we just make friends and try to improve this map together instead of both being insulters??? :D

Great! I am looking forward to your response Sopho!
Just one question : are you going to add an AI (AMAI ?) to each race, so that the game can also be played as custom game vs computer player ?
*whine whine*
if you did the fixes that i have told you right from the beginning this wouldnt have happened...L
*cough cough*
Now you get inspired to have more hate eh?
I don't spent very long on maps and I'm sorting out everything for the next version. It doesnt suck at all.
The map suxx Sopho....one year and u release this piece of shitcake, and hell no i'm not jealous....if i was jealous i wouldnt call your map for shitcake, and yes...i have a hate towards your map....it's to damn noobie style maded...GL with your next map....no doubt that it would take 15 years to accomplish
Remember guys, I have a forum http://www.wc3sear.ch/viewforum.php?f=19

If you have something important or alot to say which comments can't post there

Note to public - Can you save your rates for the next version of RCW please
LSD - Chaos damage is balanced. Your vote has been placed by a 2/5 just for that? :(

Punisher - Thx for another suggestion

Pyrodactyl - I understand you, I'll do that

any more suggestions guys
sorry sopho but the number one altered melee will always be ttor.

and sorry about the really bad review earlier i was pissed cause my mom said that i couldnt use the computer this weekend.

I just finnished trying out the naga and they are fairly good but again the icons are really bad. the demons, well, i will put it bluntly, they suck there main portal thing is too expensive for the amount of resourses it requires and when you upgrade it all of the units cost to much and the upgrade costs, like, 2000g 1000w and 20 food. Why did you make it cost food?
every chaos orc got chaos damage!!! this give them a serious advantage on the other race....... 2/5 :x
alright thanks alot for your comments.
I'll do the best I can to make it the most balanced.
Don't you forget it - 10.0I will be the best.
Also another thing - try to be honest when rating.

Last thing - my map is unique, its got a unique map design and all the ideas came from my HEAD not anyone elses unlike alot others who burrow ideas.
Please, not too much preassure on me or stress because you guys are acting like professionals rating a average thing.

Mark my words, I understand all of you and it will be the number 1 altered melee map.
I have just tried the map (not all the races, and without computers so i can't say much about ballance and AI)

First there are some models what are great. I don't know where have you get them, but especially that naga zeppelin is awesome.

What i liked is that it can be clearly seen that it was a lot of work, so it's detailed and so.
Personally demons and naga are the two side what i really miss from wk3, but the side what you call demons are mainly fel orcs... (np just call them fel orcs not demons)

A very big downside of the game is that it hasn't been tested throughly. There are lots of bugs. First of all the lack of DISBTNs. Even the idle worker button doesn't have a disabled version (press f10 to see). Another annoying thing is the following: there are active icons used as passives, and passives as actives. This can be really confusing.
Even worse that sometimes it causes crashes. I played with he naga, and i dunno what caused it, but it dropped out an error message and terminated the prog.

The map isn't bad at all, i like sunken ruins, but the buildings takes up lots of space, and base sites are really small, so either you build a trap town, or a really huge town. Not to mention if you want to build up multiple unit production buildings you have to expand ur town to the middle ground. Same with the demon obelisks. Why do they require so much room?

Another cosmetic errors are the buildings without build animation. They look crappy when theY1re under construction. Choose other models what have build animations.

And BTW please the empress of the naga is called AZSHARA not aszhura. Blood elves are HIGHBORNE not hirborne. There are other things in the game what doesn't have proper names, so please take a look at ur texts and descriptions and fix these annoying things. They make ur map look very amateur.

Sorry for disappointing anyone, i hate to write negative comments, but i always have to, coz if everyone writes positive comments, then how could people fix the bugs in their maps...

i'm sad that this map is protected, now i can only guess how triggers are made. Surely, triggers would be the really positive side of this map, but cause of the protection i can't say anything about them.

For this version i could only give you a 3/5, but if you take ur time and fix these annyoing issues then it can be much-much better. I don't vote til you came up with the fix. Test it thousand times, and perhaps then you can release a nearly bug-free version.
hm...
i have load with 128kb an the dl time was 11 sekends
so i anderstand your problem
Darkness[TDA]:
Download time equal to rating:
56k: What a stupid question...
128k: Nope...
256k: Defenatately not!
512k: Still not worth downloading! Mainly becouse of the time it takes this map to distributed!
1024k: It's worth considiring!
2048k: Now, we can say it's that worth it!
4096k: As for this, you should defenately download this! But dont expect too much.
- This is how much worth it is to download! Generally, the better the map is the more scores does this map get!
Basically, this map stinks! The maps layout is flawed and looks bad and it's hella unbalanced! - Make a new terrain with more effort!
Here's my rating which should be, of course, be used to increase this maps quality! - Here you unfortunetly did exactly what i DIDN'T want you to!
Becouse at the current state this map is really bad! - Use the below ideas to improve.

Balance: (2/10) Naga's are overpowered, Blood Elfes sucks! - Make the Blood Elfes stronger and nerf the nagas.
Many unit stats are unchanced and the first hero cost gold and lumber! - Make the first free (but not food), and begin changing the unit stats so that the races aren't too overpowered! You should also try to redifine the techtrees a little.
and Some heroes are signifecntly better than others and the diffirent heroes even have diffirent costs! - Make all hero stats equal to what we have always seen done by Blizzard! That is what peoble wants in Altered Melee.
I just cannot complain enough about this!!! - *note to the public*

Terrain: (4/10) The terrain overall sucks! - redo it!
And if you move air units in the middle they instantly die... - Remove the temple in the middle!
The terrain itself is ok, but is all too crowded! - The next terrain you make should be alot bigger!

Gameplay: (1/10) As for this was what we most wanted of this map! But it's completely destroyed! - *note to the public*
The icons are messed randomly around in the command card, - Place the icons correctly.
and some of the heroes have more abiliaties than others! - Limit all heroes to 10 levels and 4 abiliaties!
Everything is plain confusing and some units have abiliaties which you cannot research!!And there is as well some researches which has no effect at all!!! - Check your researches.

Graphics: (4/10) This is one of the maps stronger points! - *note to the public*
However, the nagas have flying ships and the blood elfes have riderless gryphons which attacks the air and hits ground units! Some of the hero models doesn't arm their weapon! No, it's floating around somwhere next to them! - If you have 3DSMAX you should try to make the models fit your map more! If you dont, then make more units to take over the job if a previus unit. Take for example the riderless gryphon! You can either make attack melee and it flyes down and hack in them, or you can make another unit which can only attack ground!
Apart from that, the graphics in this map is well done!! - Trying to tell you that this map has a little potentual! But it's well hidden!!

Replayability: (0/10) This should have been a mod! - Ask someone how to make mods and change this into a mod!
After 4 times playing this map i got so god damn it frustrated that i removed it from my hard drive! - The map seems so generic! I mean, you always do the same! If you dont wanna make a mod then make multiple terrain version such as they have done at dobrp.infernalshoul.net.
I simply could not take how flawed and bad this map was!! - Note to the public.

Overall Matemathical: (11/50) This is simlply lazy! - You need to improve your work!
But it gets a little better in the tilt rating! But dont expect to much! - Note to the public.
This map, equal to what the description says is just so bad that it's almost unbelieveable! Fix the above problems!
This should have been a mod. - I have already told you :P

Overall Tilt: (143/500, 2/5 stars) This is ridicoulous! - Note to the public.
I dont know how much time you have spent on making this crap, but it surely hasn't been that worth it! - Maybe i was wrong here! Generally, there hides something in this.
This map requires a MAJOR touch to it! - Already told!
Such as placing the icons correctly under each other, improving the terrain and make some abiliaties more or less usefull! You should also begin heavily considiring balancing this game!! - Just forfill the above as already said!

Download time equal to rating:
56k: What a stupid question...
128k: Nope...
256k: Defenatately not!
512k: Still not worth downloading! Mainly becouse of the time it takes this map to distributed!
1024k: It's worth considiring!
2048k: Now, we can say it's that worth it!
4096k: As for this, you should defenately download this! But dont expect too much.
- This is how much worth it is to download! Generally, the better the map is the more scores does this map get!

Note to the Public: There are so many "other races" maps out there which are much better than this one, such as Warcraft 4. They can all be found on this page, and is defenately more worth a try than this one is! - Note to the public (obviously) :lol:

Note to the Author: You really need to work alot on this to fix all those major problems! - You should work more on fixing those bugs rather than defending your map!
What would sightly increase the rating (almsot 200 tilt rating points) is to PLACE THOSE ICONS CORRECTLY!! - A single bug which takes a short time to correct can really push this maps rating up!!
Dont take this to dirt you! - You did exactly what i didn't wanted you to! And you didn't read my comment through enough to understand it!
Just take to a stepoff to improve it! It can be done in a very short time, those few changes you need, and MANY more peoble will like this map! - I have already told that 300 times before. :shock:
Also, change it into a mod! Will you? - Just go ahead and make this a mod! I can already tell that you will need WinMPQ which can be found on this page (or MPQDraft if you're using mac).
- The Note to the author was to make you aware of the diffirent things this review has to tell you! But instead of trying to read you instantly go hostile :x Shame on you! :D

EDIT: Oh, and btw sorry for 2x post! :(
Darkness[TDA] your such an asshole obviously the map isnt done and its not that bad noone ever makes a perfect map the first time theres always a ton of bugs thats why its called BETA suggest things that can be added to balance it dont just say it sucks! your so lame


Both you and Sopho obvopusly dont think about what they read but just spread threir hate over it!! Do you really want me to divide each pair of sentences up so that they give suggestions? Becouse i can easely do that!! EDIT: Well, i just do it!

Sopho I really think the map is ok, but why in the world did u protect the map. It's the worst thing to do! Even Darky and Blizzard recommends you to not protect a map


Good question! Yes, overall this map is Ok and is acually better than Warcraft 4 IF he fixes a few annoying things! Have you got any idea of how much it makes a map better to place icons so you dont get confused?
Sopho I really think the map is ok, but why in the world did u protect the map. It's the worst thing to do! Even Darky and Blizzard recommends you to not protect a map :!:
Darkness[TDA] your such an asshole obviously the map isnt done and its not that bad noone ever makes a perfect map the first time theres always a ton of bugs thats why its called BETA suggest things that can be added to balance it dont just say it sucks! your so lame :roll:
Darkness
Thank you for your review
However you have some hate towards the map


I just want to be informative and that's what i do! I dont "hate" this map and i dont hate you! The fact remains that this map is a piece of crap! You should really try place those icons correctly!

1. I've been working for more than a year on the map and your critising doesn't help.


It does! Every single word i write is helpful to the author! You need to place those icons correctly and there is alot of other work you need to get done! And that year was very stupid spent!

2. Warcraft IIII map is bad. Its not fully playable and expanded


Warcraft 4 is fully playable and 5 times as fun as this! Terraining is a thing everyone can do if they spend some time with it! I know this is a beta. But beta or not, this is crap!

3. Because of the new races all done redesigned, I may need some help on how to get first heroes free


Of course! I am here to help! It's a melee initiation trigger which you seemingly have removed!

4. The icons are placed correctly. Even though the building icons from the workers may not be, it is still acessible.


I did never say they was not accessable! I said that they are placed randomly around the command card! Upgrades aren't placed below the units ect. ect.

5. A bigger map design would be nice


Yes it would! 256x256 or even bigger! And remove that temple in the middle! It's damn annoying when you go into it with 24 air units!!! :evil:

6. Your review was said in a hurry and not a orderly manner. Take some time and review good AND bad points.


I am sorting the diffirent points up on the map! I simply tell how this map does at each point. Then i give a score of that thing! I have made 31 previews now, and you are the second who says it's unconstructive!

7. Yes I like this to be MOD


Great! Then get on with it! Ask RightField how to make mods with editors and such! Or go to www.skullsquadron.com and look at the REF mod. Ask the author how to make mods!

8. Since your saying alot of things and seem to have
said the most things here, why don't you help out abit to improve the map by constructive critism or suggestions


As i have already said, i will gladly help you sorting the icons and making the game a little easyer to play! I can maybe also make you a new terrain if you request it! There is little else i can help you with.

9. I've worked on this map everyday by myself so don't think its the best


I am so much agreed with you! But you must improve your work! Dont just rush your work! Try to consider every step you take! Though it may take alot of time, the map can be alot better! The War of Curroption is a good example here!

10. All heroes have same amount of balanced


Defenately not! Just take the extremely overpowered Naga hero (the one that looks like a Sommuner). If we take the "first hero free" feuture on, everyone would pick it as the first hero, becouse it would grant them a major benefit!


" Note to the public " : Please ignore Darkness. You have many choices to make but in the future this map will be #1 for altered melee because of the exciting plans I have in the future. Don't be discouraged - This map is fully playable and friendly improvements unlike Darkness's would be appreciated.


I totally agree with Frog! You are an amatour at map making sounding like some kind of professional super pro! I am not that good either, but i have never said that! However, i am a good reviewer. This is defenately not #1 altered melee map! There are a bunch of better maps out there! Just look at the rating your map got! (not mine, but the star system provided with the site) 3.67! It's not as bad as my scores but i am also very hard to impress! (but not as hard as Ike, lol :D ) If you want peoble to like your map you must certantly be more bug-fixing and less map defending.[/quote]
I actually found darknesses rating to be quite true and much more informative than your "my friends like to tell me that my map is good 'cause they dont want to hurt my feelings" bullshit. basicly you grouped the red units on one team the green units on another and the skin colored ones on another.

whoever likes this map should be institutionalized for there own safety.

btw I darkness, I wouldnt have even given this shit the extra 33 tilt points, and what you said about if someone who has 4096k they should d/l this you were wrong this piece of crap is a waste of space. :evil:
Darkness
Thank you for your review
However you have some hate towards the map

1. I've been working for more than a year on the map and your critising doesn't help.
2. Warcraft IIII map is bad. Its not fully playable and expanded
3. Because of the new races all done redesigned, I may need some help on how to get first heroes free
4. The icons are placed correctly. Even though the building icons from the workers may not be, it is still acessible.
5. A bigger map design would be nice
6. Your review was said in a hurry and not a orderly manner. Take some time and review good AND bad points.
7. Yes I like this to be MOD
8. Since your saying alot of things and seem to have said the most things here, why don't you help out abit to improve the map by constructive critism or suggestions

9. I've worked on this map everyday by myself so don't think its the best
10. All heroes have same amount of balanced

" Note to the public " : Please ignore Darkness. You have many choices to make but in the future this map will be #1 for altered melee because of the exciting plans I have in the future. Don't be discouraged - This map is fully playable and friendly improvements unlike Darkness's would be appreciated.
Great! I hope that the icons for abilities/structure has been set correctly after X & Y postition...you get confused when u try each race with different icon positions...etc. Bood Elf' ''lumber mill'' is placed on 1Y and 2X while the Naga's ''lumber mill'' is placed 2Y and 2X...plz fix that :wink: (What i mean with ''lumber mill'' is the drop-point of workers lumber)
Everyone - I'm working on 10.0I and its going sweeet!!
Frog, this wouldn't have started if you were jealous at the start as your first comment to this post. Be quiet and everyone can get on with their life.
lol.... you are the whiner freak.... you keep whining about my comments.... then stop answering my comments if you dont like em....capisch, and omfg i'm not jealous about your !#%& map... you keep talking like if you where a blizzard employee from the forums geez....and stop commenting my opinions, it's non of your business if i like the map or not!
look at me i can talk here again XD and i think what the_freak meant was like make there damage 10000 and life 1... but if he meant that hes a retard and i hope im wrong :oops:
what do you mean?
Can you make every unit of attack points to 1,000,000 and there hit points are 1 :wink: :roll: :P :?:
RaD - thx for bug, I'll try to fix it
Thank you for your comments!!
I am constantly improving the map to fix flaws and problems
The items didn't take long to make, if you want to get them, I'll tell the password in the future
Suggestions, fixes and balances would be great to help balance this in the future (in my forum)

And as for frog, people like my game, if you aren't jealous why are you whining? This is a melee game - its the main point of why everyone bought wc3 - a melee game. Its not lame or informal. I speak friendly with no violence replies to other people. I am writing this so others can know, not you as your don't care, tell you what, don't reply you n00b
Don't you know people reporting problems and bugs is a good thing? it means alot and I thank them that isn't a bad thing

As for the next version, I'll balance all the races and try to keep everything fair. Thanks everyone!!
Sopho: Look at me, i'm Sopho, tha ''Blizzard-mapcreator wannabe''! Sopho...you are lol, you must be very stupid if you think i'm jealous, and btw..the map stink...thats what i think...and you give bad comments back if somebody dont like your game!
i think that this map definitley has the potential to be great however i think the only reason people keep complaining about imbalance is that your spending all your time making new cool items and abilities instead of rebalancing the game(i noticed many units are completely unchanged such as the fel orc). i believe that basic warcraft does not need many fancy extras to be good. but keep at it and this shud be really good. i hope you see my critiscism as constructive as i intend it too be and i believe all criticism should be contructive. if you have read my ramblings all the way to here then you deserve a medal.
The naga race is way better than the blood elves... i mean i had 4 archers 4 swordsman and like 3 knights along with that one hero with a sword and his attacks make the lightning sparks.. but the naga was 1 guy with 7 unts they were all different and the naga sea witch girl hero with a bow and she has that lightning ball that has hella high damage AND super fast attack speed wasted my guys in like 10 seconds -.- really u should lower naga units attack damage and fix that damn lightning ball thing! its so gay
heres a bug, the heros on melee maps... the first one doesnt cost anything but 5 food but on this u gotta pay :P
it says 4 kb but when i downloaded it was 2.3mb or something...
ok, I'll upadate that
Sopho, it's called "Highborne" not "Highbor" or whatever you called it…

http://www.worldofwarcraft.com/info/story/chapter1.shtml
great map nice layout if you need somebody to help beta new patches willing to help :D :wink:
Yes, new version will be coming
:? Hello Guys. Just wanna ask: Any new version comming? And sopho, any news about the complete MOD idea?
Hey! Look at me, I'm just like everyone else! This map sucks! Put in goblins! Fix the races! Fix the units! :roll:

Seriously, grow up guys. Sopho did his best on this map, and I doubt either of you could do near that good. If you can't do it, then you're in no place to judge it. I give it a 5, just for trying. Even though it's a good map.
3.7.04 > RACE CHAMPION WARS 10.0G IS RELEASED!
Thank you for your comments Paul.
I really appreciated it.

1) The catapult turtle bug is going to be replaced.
2) The fel orcs are strong, but if you want them to be extended even more, thats fine.

My map is still not perfect though.

In 10.0G, many things will be redesigned and balanced. I am not working on Goblins yet but they are ready. If you'd like to make suggestions, please post them in my forum or PM me.

As for the portal idea, I have a plan...
The last part is to add all hotkeys to everything and all custom abiliites...

Stay tuned :D
Oooops, I forgot two more things:
1] Please Sopho, fix the problem with the internal error with the Naga catapult turtles.
2] Though I find the map nearly flawless, I've played it so much that I can anticipate my opponent's moves and I use similar tactis every time.
Is there any possibility to make a MOD in order to enjoy the Naga, Blood Elves, Fel orcs (and the promishing upcomming goblins) to other Maps?
Pleas Sopho, gimme a reply to this! :lol:

PS: Once again, I find the whole design, development balance, variety and exitement of the current three races close to proffessional. Sopho, do not give any credit to negative comments, most of us enjoy your Races/Map. 8)
Hello to all W3 fans.
Regardless what other people might say, I think that Sopho do his best on this project. I nearly have abandoned playing the standard W3-TFT, and enjoy playnig Nagas and Blood Elves. Sopho, I think your work is very close to proffesional.
Only one note: While elves and naga are very well-ballanced, I find orcs a bit less powerful. I play this game with my brother over a lan, and I cannot match the superiority of the elves or the mighty Naga when I play with orcs. The demonic portal is not as powerful as one might think, and I would like the units to be a bit more strong.
EVERITHING ELSE ROCKS, the map, monsters, development, playbility, etc.
Please modify the strenght of the orcs! :oops:
Tricky, your starting to become rude. I've been working on this map for nearly a year and people who want to make something like this and try to " put me down " won't work. People love this. My friends love it. The races are also not creeps. They were in Warcraft III TFT campaign. I made this map to allow players to play the races extended.
If your so curious to help, discuss this in the forums and if you want, give up yours and put all your effect to suggestions for this.
This map will never stop or be stopped - I've worked longer than ANYONE else.
The main point of warcraft III is melee so many players who are new to warcraft will obviously start playing that (also the campaigns).
Warcraft III isn't a map making game you know.
Now if you don't mind, you can tell me what to do to fix.
heh well alot of the same ideas i have that you have
i been working on mine for a long while but been lazy about it. and im speaking as some unit selections and buildings nothing much else. some are obvious choices.
heh, well no one likes your map anyways it was a good try but you made alot way to complicated and unorganized. You cant just make a bunch of creep and races together. It doesnt mix. As for the cannon. -_-
pathetic. Need to make something simple for simple people. Also no one wants missions in a melee. But like I said a few ideas of yours were good but most over limit for a melee. The units have to fit together. I suggest you just work on 2 races. Naga and something else that can have that matches right.
Like you cant have different building contruction on a race. If it is different then the races contruction it loses its wc feeling. I think if you and I worked together and started over we could accomplish something but you have your own mind set on it yourself so i say good job for effort. Few neat things. I give you an applause for the AI. Very well done. Heh, well im out. My map unprotector wont allow me to unprotect yours but as you said you didnt want me to look in it. I was just curious and maybe try to fix that stupid turtle glitch that crashes your computer. My unprotector doesnt let me load triggers but as long as i didnt mess with them they stay there lol.
Tricky - all races have been extended so its playable. Its just like melee - the main point of wc3. Sorry but you'll have to use your own ideas for your map.
Frog you obviously have some hate towards my map. I can tell because of your first comment. The icons do not suck because they are appropriate for all abilities, units and structures. Many people care about altered melee because its just like melee and high level players on bnet must like melee. I also have done many balances so comments like too weak are not accepted, Frog. Don't try whining - there is plenty of space to build and there are no missions. In the quests there are strategies and information. Also the bug when you click on catipult does crash the game. Please, this is all you have to argue about? I have worked for so long and you come being jealous - don't try it.
hey,
ok that was um interesting
i liked some of your ideas but main reason was it is too complicated for many users thus most wc players are noobs or dumb asses. Anyways, I am working on something very similar but is more of a 5 race but is all four races with just naga as extra race. Anything out side naga gets too farfetched and loses warcraft feeling. Well its funny all mainly the models you have I have also for my map. I havent really started on my map im more at the point im setting up on my map what buildings and units I will have and the tech tree. (The most annoying) Tech tree lol. Well, I was wondering if I could borrow maybe a few ideas or something like it for my map if thats ok. Its only for a few friends or my clan nothing special.
Actually....the map suxx....the icons are placed very bad...and wtf....there is fucking ''missions'' to that you have to resolve...there is secret places and so on...people dont care if the want a altered melee....and one more thing....at one of the blood elves start position, there is not much space for building and even if you harvest lumber there isnt enough spaces...and the gryphons without rider is to weak...and it attacks buildings to..thats a bit lame and when u play naga there is a server split all the time when you buy the tortoise siege thing.....thats my comments and opinion of your game...but its fun to play with new races and i think that u have done a great job...so...bye now :P :arrow: Blah Blah Blah!
Discuss this in my forum http://www.wc3sear.ch/viewforum.php?f=19
Also I've been working this map for almost a year now... Theres no giving up, stopping and serious changes. I've worked on this map nearly on my own for such a period of time that after I purchased Warcraft III TFT... I restored its features. Does everyone understand?

ALSO I AM GOING ASK OZ IF THIS MAP CAN HAVE ITS OWN FORUM - DARKY HAS APPROVED.
No, Pandarians did not have anything to start with. If I chose Pandarian the map would be over 5MB because of all those models/skins.
Actually....the goblins was my idea....sopho said that blizzard didnt had enough of ''ressources'' of the pandarians....so sopho need suggestions about other races that there could be instead....and i suggested goblins and sopho dont even give me credits for it :evil: ! in the version before this one you removed the pandarians and you replaced them with goblins....right after my suggestion....so i dont think that the goblins was hes idea....I ONLY WANT CREDITS :evil: !!!!
Good map, nice AI :)
i guess you didnt really care to make a race of pandarens.........goblins are better! 8)
it will be up, they are nearly done. Be patient please.
What's with the goblins?! Put them in your map please!!!
It would be so cool...
I like goblins...