All right, i am back! I wanna take my suggestions a little deeper... becouse i can see that it has been completely ignored, mainly becouse i have rushed writing these suggestions! Sorry for that...
"Make a new terrain with more effort!"
The terrain is crowded and is filled with secret areas and other suck stuff! Basically, we need a new, which is much bigger. I will gladly make a terrain for you if you request it!
"Make the Blood Elfes stronger and nerf the nagas."
All right, it was here when i first began feeling very urgent and evil. What i wanted you to was acually to... redifine the things abit. I would also recommend a new "rush defence" system just like those you see in the real Warcraft 3. The Demons could get the ability that you can purchase 5 lesser demons (375 hp, 15-17 dmg ect.) for free. They last 90 seconds and the cooldown is 120 seconds for example! It's pretty much too easy to rush. I would also suggest to move the reavers over to the spawning grounds OR let them be lumber harvesters. The techtree needs a little redifinement but overall, things are pretty good at the current state.
"Make the first free (but not food), and begin changing the unit stats so that the races aren't too overpowered! You should also try to redifine the techtrees a little."
As already said, you need to work a bit with the techtree. It seems quite messed around. And you also need to play this map alot yourself against your friends to dicide a whole bunch of things. First off, i found the (what are they called those flying serpants???), well, you know what i mean, extremely useless. They should have their damage increased. The Riderles Gryphons needs to be only AA units. Meanwhile, we need some kind of unit which is capable of attacking ground units only! Here, i would recommend some stolen technology from the dwarfes to make a kind of flying machines! There is also a few other things!
"Make all hero stats equal to what we have always seen done by Blizzard! That is what peoble wants in Altered Melee."
There are alot of heroes who casts 700 gold and 150 wood and 15 food. In deal, they have power beyond any other normal hero! These hero should be nerfed to fit the other heroes.
"redo it! (the terrain)"
We need a whole new terrain for this map. The previus is crowded! I recently found out of effective means of making good terrains WITHOUT the use of ramps and cliffs. (much like the way they do it in the newer RTS games such as Command & Conquer Generals and Ground Control 2) If you like it, i can give you a little tutorial, but if you dont, then you are welcome to use ramps! However, there is no doubt that we need a new terrain.
"Remove the temple in the middle!"
The temple in the middle and other secret areas couses frustrasions and you get irredated when air units moves into it. My idea is to simply remove this.
"The next terrain you make should be alot bigger!"
The new terrain we need should be much bigger. In general, we need at least 256x256 if we are to make perfect 12 player maps. And my new terraining idea needs it's own very high percentage of space!
"Place the icons correctly."
I dont think i really descriped this clearly enough. We have a major problem with the icons positions which pretty much annoys the crap outta you. I have made some pictures of one place for each race where the icons is very messed. I have simply taken the command card and copied it and then redifined it under to let you see how it had to look! But i dont know where i can upload it! Can someone help me?
"Limit all heroes to 10 levels and 4 abiliaties!"
Limit all heroes to 10 levels and 4 abiliaties just like blizzard had done it! Or even better, let's change the max level to 20, and make all the normal abiliaties max level 6 and the ultimate max level 2. That'd be kindda really cool! And if we want to even change it into 30 then i would recommend attribute bonuses. There is just ONE thing you have to remember! A word which shall always be in your mind while making any map: BALANCE!
"Check your researches."
Here i want you to check your researches out and see if they are connected proborly. I have a feeling some of them are not! Also, you should try to add a little more researches! At the current state it's generally fine! But 4-5 extra researches per race wouldn't harm.

"If you have 3DSMAX you should try to make the models fit your map more! If you dont, then make more units to take over the job if a previus unit. Take for example the riderless gryphon! You can either make attack melee and it flyes down and hack in them, or you can make another unit which can only attack ground!"
I think i have pretty much already explained this a bunch 'o' times

"Trying to tell you that this map has a little potentual! But it's well hidden!!"
Acually, this map has much potentual! However, your quick rush work seems to decrease this maps quality! You have used a whole year on making this map and certantly deserves more than i gave it if some things are corrected and added!
"Ask someone how to make mods and change this into a mod!"
I have an idea on how to make this into a mod.
1) Open WinMPQ and then open your map.
2) Look in the original MPQ for... let's say Divine Right, and then go back to your map.
3) Now, take all the files with the same name as the one in Divine right and replace it!
4) Now this is a very basic mod which is... playable!
5) Now, export all of your files from the map and put them in the same paths in the Divine Right (or whatever you use) MPQ. Remember to remove all existing files in the MPQ before you do it (excluding those War3map.*** files you imported in map 3).
6) Now, this map is a fully playable mod! You're done!! Now everyone can download this mod and try it out! Play this game over any Warcraft 3 terrain they like!! Congratulations.
Special Note: Well... mods have their downsides. Now, this is a mod of 2.7MB and mods that fills this less is typically not downloaded much, unfortunetly! But now, we can make the map 1GB (not recommended though) if we like! It will still work over battle.net! Having this being a mod means that you need music, sounds, voice acting and all sorts of amazing stuff! This has the potentual to be as great as TToR, (maybe) and it's gonna be REAL SWEET! Also, a little other note: You need to change this into core melee! What i mean is that you have to make selectable races and remove the teams and generally clean the races and other stuff up so that the units are normally placed through the use of start locations!
"The map seems so generic! I mean, you always do the same! If you dont wanna make a mod then make multiple terrain version such as they have done at dobrp.infernalshoul.net."
As previusly descriped by us both, this map needs to be a mod! I have already told you all what you need to know about this!
"Fix the above problems!"
Yes, that'd be very vise! Acually, this mod can become VERY popular.
"Maybe i was wrong here! Generally, there hides something in this."
As already clearly descriped, this map has potentual, and it shall not be hidden! Everytime you update the version, a new review accours. I am keeping track of this dude!!
"You should work more on fixing those bugs rather than defending your map!"
Dont try taking up the discussion! It's not your job. It's the other peobles job. Why dont we just make friends and try to improve this map together instead of both being insulters???
Great! I am looking forward to your response Sopho!