Warcraft III resources & community, 2003–2006 · archived

Dreadlord`s Invasion v.2.7

not rated
Submitted by Shadow_hedgehogMisc87 downloads4.0 KB
Made by: Shadow_hedgehog
File Name
Dreadlord's Invasion v.2.8.w3x
Map Author
Shadow_hedgehog
Suggested Players
full house!!!!!!
Difficulty
160
Number of Missions
148
Type
.w3x
Tileset
Cityscape
Playable Map Size
148 x 156
Map Size
160 x 160
Items
2
Doodads
2751
Variables
183

WARNING: This map has been damaged by a 3rd party application. People call this protecting the map.

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Comments

1
In this version I added some stuff and fixed lots of bugs.

Added
-Dreadlords' starting stats are higher.
-Dreadlords' starts with an orb.
-Added an anti-camp at dreadlord's base.
-Dreadlords now have a shop at their base.
-Dreadlord now looses if their shop is destroyed
-More creeps
-Water terrain at the top of map near Admiral's base
-There is a base surrounding archimonde's prison.
-Added a different terrain,
-More units around the second flag
-More trees around the area of the first flag
-Admiral instantly looses if his altar is destroyed
-Some more minor stuff that I don't remember...

Fixed:
-Fountain regenerates faster
-Defender's builds faster
-Unit cost decreased and build time increased
-Gold issue
-some balacing issue