In this version I added some stuff and fixed lots of bugs.
Added
-Dreadlords' starting stats are higher.
-Dreadlords' starts with an orb.
-Added an anti-camp at dreadlord's base.
-Dreadlords now have a shop at their base.
-Dreadlord now looses if their shop is destroyed
-More creeps
-Water terrain at the top of map near Admiral's base
-There is a base surrounding archimonde's prison.
-Added a different terrain,
-More units around the second flag
-More trees around the area of the first flag
-Admiral instantly looses if his altar is destroyed
-Some more minor stuff that I don't remember...
Fixed:
-Fountain regenerates faster
-Defender's builds faster
-Unit cost decreased and build time increased
-Gold issue
-some balacing issue
Added
-Dreadlords' starting stats are higher.
-Dreadlords' starts with an orb.
-Added an anti-camp at dreadlord's base.
-Dreadlords now have a shop at their base.
-Dreadlord now looses if their shop is destroyed
-More creeps
-Water terrain at the top of map near Admiral's base
-There is a base surrounding archimonde's prison.
-Added a different terrain,
-More units around the second flag
-More trees around the area of the first flag
-Admiral instantly looses if his altar is destroyed
-Some more minor stuff that I don't remember...
Fixed:
-Fountain regenerates faster
-Defender's builds faster
-Unit cost decreased and build time increased
-Gold issue
-some balacing issue
