Warcraft III resources & community, 2003–2006 · archived

Use-able Battle Scenes

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Submitted by ThunderhornCinematics95 downloads4.0 KB
These are some usable (in your map/cinematic) Battle Scenes , some funny others not.
File Name
Cool Batlle scenes.w3x
Map Author
Thunderhorn-
Suggested Players
1 viewer
Difficulty
64
Number of Missions
52
Type
.w3x
Tileset
Outland
Playable Map Size
52 x 52
Map Size
64 x 64
Regions
23
Cameras
9
Sounds
8
Units
22
Variables
8
Triggers
1

This map is unprotected.

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Comments

4
Well... some of those scenes were OK, but for example that demon hunter, just instant moved, it would have looked a lot better if he had used his attack animation there.

And as already said, beginners dont understand anything, because there is no descriptions in there and pro map makers can do the whole thing better...

So just add the descriptions and at least some beginners may have some use for it.
All actions were familiar with me, most of them were even not that impressive.

also if you make this kinda of tutorials maps, than always make sure you describe how it being done.

overall I would say that this is not bad for beggining mappers, but on the other hand beginners might not get this, so please make a description with it

greets
/Warnicro/
OK, if you say this is not a real cinematic, it's not bad. Maybe it would really be quite useful for someone making an RPG or something and doesn't have an idea how to make some cinematic fighting scenes.
But to make it useful for such people, you should add really detailed instructions how to import every single scene into another map! Until now, you have not even comments in your trigger. Somebody who understands this so far that he knows what he needs and what not, can easier do this himself! 8)
I suggest making a ReadMe to describe that everything else is written in the trigger editor and then devide the long trigger into the scenes which work alone and one to do the stuff only needed in your demonstrating cin. And then write in the comment above every scene trigger what exactly it needs (units, regions, cameras...).
And then you should call it fighting scenes, because if you see the word batTLe you think about a war with armies fighting each other, not about one on at last 5 enemies.

All in all, not bad idea, but until now senseless work.
Its my Cinematic!
Hopefully Helpfully for you poeple stuck in Battle scenes with Cinematics/maps!
Comment/rate please! :)