Warcraft III resources & community, 2003–2006 · archived

Siege V1.3

not rated
Submitted by Xsilver07AOS450 downloads4.0 KB
Choose your position to fight on this epic battlefield using tactics and your own smarts to siege the enemies base and claim it for your own.
File Name
Siege V1.3.w3x
Map Author
<span style="color:#939195">Xsilver07</span>
Suggested Players
10
Difficulty
128
Number of Missions
116
Type
.w3x
Tileset
Dalaran Ruins
Playable Map Size
116 x 212
Map Size
128 x 224
Regions
55
Cameras
2
Units
78
Doodads
5171
Variables
15
Triggers
230

This map is unprotected.

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Comments

2
There has been a change of pace, version 1.4 is now the new content patch, and contains alot more bug fixes that i've discovered in recent tests.
Updates in 1.3:

Version 1.4 will contain the bugg fix listed at the end, 1.5 will be the next content version. (new hero planned)

-Custom AI added, if you set empty slots to computers, computers will play with you.
-Fixed a bugg allowing players to control Southern and Northern forces if in a certain slot.
-The cap has been raised on the number of supply crates that will spawn in the field.
-Quests menu text has been updated to reflect all the current changes.
-Striker initial starting damage slightly reduced.
-Multiple terrain fixes to accomidate with the flying hero (striker) released last version.
-Typo fixes.
-The text spam that filled the screen after purchasing an upgrade has been fixed, now it just displays the single line of text per player as intended.

-I am aware of a bugg in the end game where if you destroy the northern enemies mechanical bases mechanical units will not spawn in the north or south bases and infantry will keep spawning ignoring the cap limit, this bugg does not happen often, but i am working on a fix asap.