Warcraft III resources & community, 2003–2006 · archived
Islands In The Sky 2006 Y3
not rated
Submitted by Rao Dao ZaoOffense367 downloads4.0 KB
A strange archipelago in the sky... Join the Empire again and help them push even further northwards - but an Orcish battalion from the front lines is intent on making your job much harder.
Very nice map. Great texturing job with the texturing, and I really loved the lighting effects. The new skybox certainly looks cleaner, but I think that it kind of loses it "deph" effect, making it feel more "2D" then you other sky island maps because of its solid color (cant really tell that there is empty space below unless you change the camera angle, like you do when you zoom in). I suggest maybe have more doodads sunken/lowered benieth the ground (like floating rocks) to give more of a height perspective. Only other error is the head of the "robotron" unit seems to not be having the texture load right.
As for the gameplay, very nice hero making system, where you can chose your model and class, different routes, and other small tasks to complete all combined with lots of eye candy make this a very fun map to play. -VGsatomi
I like the whole concept, but I dunno...something's different. the Last one really looked like islands in the sky. this one looks more like a hacked-up attempt to copy it. Mis-matched textures everywhere and the fog layer tends to make most of the "sky" (or whatever it is that's supposed to be under us look) look rather horrible against the cliffsides. I don't think I'm explaining it very well, but this isn't what I'd call equal quality to the last one.