Warcraft III resources & community, 2003–2006 · archived

Tropicallo

not rated
Submitted by VGsatomiFootman Wars611 downloads537 KB
Two invading kingdoms hope to occupy a strategically important island as they wage war against each other. However, the island inhabitants have no intention of giving it up. A footman wars variant.
File Name
(12)Tropicallo.w3x
Map Author
VGsatomi
Suggested Players
6v6
Difficulty
160
Number of Missions
148
Type
.w3x
Tileset
Sunken Ruins
Playable Map Size
148 x 148
Map Size
160 x 160
Regions
6
Cameras
2
Units
252
Doodads
6165
Variables
6
Triggers
38

This map is unprotected.

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Comments

5
I don't protect my maps. Never will. And why are you posting yours here?

Anways, Updated. Changed the theme to make it traditional Orcs vs Humans, and reduced the file size by quite a bit.
-VGsatomi
Protect youre map!!

My map :
http://www.wc3sear.ch/index.php?p=Maps&ID=8277
Ignore the upgrade "numbers". All the upgrades are still there regardless. The AI upgrading is completely random, so sometimes they'll research lots of attack and no armor and vise versa. Generally they upgrade fairl even across the board. Just whatever they upgrade first get the "number" displayed next to the icon. whether it be attack, armor, HP, ect. Also keep in mind some upgrades only apply to units that spawn after the upgrade is finished, while others apply to all units immediatly. As for clumps of units not doing anything, I have a periodic event that gets them moving again (only if the units are owned by the computer). There is very limited AI support, but the slots have to be filled with computer players, but even then all the'll do is upgrade and attack-move the spawned units to the center and then to the enemy beachheads. I debated importing music, but it simply would have increased the file size too much. Instead, just the default music plays. Thanks for the feedback!

You may think the boats have a lot of HP, but when its late game and a lot of upgrades have been researched, it can lose them pretty fast. :wink:
-VGsatomi
I liked the game much, but a few suggestions: Play some music. make the AI work better maybe (sometimes a few attacked but the base was totally full of enemys)
but its good that they use upgrades.
I found some bugs:
The attack upgrade of the 'evil' side works but it doesnt show the lvl in that little square at the weapon type, it stays 0.
The armor upgrade was messed. 1 player had 3 upgrades but 0 armor, another player had 3 upgrades and 6 armor. another1 had 4 upgradees and 4 armor. (all on the evil side, I think it went good on the good side (the rosilia)
And I think the ship has a little 2 much hp. dmg is good
When I saw the minimap picture I already thought it was made by you :P Original Name, Tropical game, nvm

I'll test tomorrow