Warcraft III resources & community, 2003–2006 · archived

Eternity Open RPG 1.13

not rated
Submitted by LeviathanRebornRPG2,899 downloads4.0 KB
Venture through the world of Eternity and explore the lands. Start off as a beginner unit of one of the three professions available, Sorcerer, Fighter and Ranger. Red is needed for game to start.
File Name
Eternity Open RPG Version 1.13 -protected-.w3x
Map Author
LeviathanReborn
Suggested Players
Full
Difficulty
0.00390625
Type
.w3x
Tileset
Cityscape
Regions
90
Cameras
20
Sounds
1
Units
332
Items
4
Doodads
12266
Variables
73
Triggers
353

WARNING: This map has been damaged by a 3rd party application. People call this protecting the map.

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Comments

17
Killaziller, what do you mean? You cant advance anymore after apprentice mage?
And i still dont get how to fix the save/load problem :(
Dont expect this map to be hosted on battle.net if its 3.6 mb...


Lol Shadow you an idiot that how i aqquired this map...I never knew it was on this site until now!
i think theres a bug with advancing with everyone or just red, each time i advanced passed apprentice mage, my save code get messed up, so i just lvled as an apprentice till last lvl....
Very well done, the terrain is nicely put together, like VGsatomi commented more then your usual mmo, the only thing to my opinion is what what was already brought up, Dr Super Good, about the problem with evolution and levels. Keep it up. Will be looking for your v1.12 :wink:
[/i]
What does ''OPEN RPG'' mean??....open?
3.5mb? i host dl only tomorrow wake up see still got player downloading lolz
Well i thought it would be better if the character was exactly that level than it could change. But since you want it 'greater than or equal to" the level to change, i will change it :)

I will include it in Version 1.12.
There seems to be a bug with the evolution of heros.
If they are a level greater than what they are meant to be to elvolve it seems not to work.
I leveled a evolution 2 fighter to level 17 and i couldnt go his lvl 15 transformation.
Finally finished version 1.1

New Features:

-21 new types of equipments, up to level 35.
-Increased levels of some abilities.
-Balanced Sorcerer's mana barrier ability and increased the battle capabilities of Rangers.
-Few new types of monster champions(revived monsters).
-Changed the attack increment of Ranger's Bow Mastery ability.

However, during multiplayer gameplay on Battle.net, the save/load bug may occur. It saves the amount of gold but no character is loaded , i dunno why, but any help would be appreciated.

PM me for comments
Related? How so?
man, is this somehow related to my map :? lol
The save/load does not save Quest Items, Experience, Location(I think no system saves location :? ) or your Spells. Save/load system only saves your level, gold, and equipments.


And the blacksmith is in the town south of the beginning town.

Thanks for comment, no matter good or bad.
Honestly I found this map pretty boring, it didn't hold my excitement for long like others of this style.

I had problems loading the map, the game wouldn't display even though it was in the same directory as my other maps. :? (you or me?)

Probably the thing that annoyied me the most was when I was doing a quest for the princess and I had to go to the blacksmith's, I could not find him and then had no idea where to look, eventually I found the spot to go to but this was after visiting this exact place twice already and also half the map, there also was no one actually called 'blacksmith' or anything similar. :evil:

And the load/save did have a problem, I only did it once but my character popped up in a different location, lost some character experience, lost an item from my inventory and i had to relearn all my spells.

Maybe it's just not a game for me, oh well.
IgnitedStar's right, i used the max limited amount of doodads.

The save/load code may have problem tho. I tested it on bnet and it worked fine but i dunno bout multiplayer.
That's quite a lot of doodads you got there.


Doesnt really seem to show from what I've explored so far....where did they all go? Terraining is decent...higher then your usual mmorpg map, but could still use some work. Gameplay appears to be balanced fairly well. Overall nice map. Keep working on it.
-VGsatomi
That's quite a lot of doodads you got there.
Dont expect this map to be hosted on battle.net if its 3.6 mb...