Warcraft III resources & community, 2003–2006 · archived

Kodo Tag Twisted v1.05

not rated
Submitted by emjlr3Survival291 downloads674 KB
This is like a game of tag, but with cool towers and mercenaries. Avoid the Kodos and mine gold to create defences. Rescueing a player from jail gets you 50 gold. You can choose between 4 game modes and 4 game lengths. Survive until the end to win!
File Name
opti-Kodo Tag Twisted 1.05.w3x
Map Author
emjlr3 (isitdonothing)
Suggested Players
4 - 10
Difficulty
128
Number of Missions
128
Type
.w3x
Tileset
Sunken Ruins
Playable Map Size
128 x 128
Map Size
128 x 128
Doodads
3741
Variables
113

WARNING: This map has been damaged by a 3rd party application. People call this protecting the map.

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Comments

3
Same problem here, I can find the map in the list but when I click the button to create the game I get an error message; "game not found".
Hmm really weird, I cant make a game with it says game not found. Ive tried deleting and re-dling it.
Version Updates:

v1.05*New loading screen by Rinpun

v1.04*new larger, better terrain compliments of Rinpun
*buffed Mercenaries a bit, made them more powerful along with their spells

v1.03*new Mercenary Frost Mage
*new icons for all mercenary items
*more trigger optimizations
*changed a few of the charged Mercenary items
*took away mana req. on Mercenary abilities, they now are free and recharge every 45 seconds
*kodos now grow stronger, faster to try and make it even thougher

v1.02:*added Scientist
*some bug / typo / hotkey fixes
*even more trigger optimization
*balance changes, tried to make a little harder, Kodos now grow stronger as the game progresses

v1.01: *a few more trigger optimizations
*new, better looking terrain, with help from Jimpy
*added saves into mutliboard
*3 new mercenaries, Hunter, Fire Warlord, Dark Ninja
*some spelling errors
* now get gold based on what the game length is
* removed friendly attacks
* changed kodo respawn time to lower, and messed with tower damage and gold cost, still trying to find a good median
*added Item shop to get your mercs. items


v1.00: *optimized all the old shitty Kodo Triggers
*added a multiboard which shows all the players names, kills, deaths, and if they are dead
*all new lush terrain
*new game length options
*the caves
*all the Classic Kodo towers and units, plus many more
*made descriptions on all units much better
*made the game a little harder then before

plz host and tell me what you think, ty!

I basically started with a 5 year old kodo map, with the worst terrain in the world, and horrible triggers, and remade the game from the ground up, then added in tons of more features

all triggers written by me, all units/abilities made/edited by me
every trigger except the map init trigger is written in JASS, there is not a single memory leak, and it runs as smooth as silk


Enjoy!!! :)