Warcraft III resources & community, 2003–2006 · archived

Red Alert: Preview Map 2

not rated
Submitted by Illidan(Evil)XMini-Game387 downloads3.2 MB
Rescue Einstein from the Headquarters inside this Soviet complex. Once found, evacuate him via the helicopter at the signal flare.
File Name
Red Alert Preview Map 2.w3x
Map Author
Illidan(evil)x
Suggested Players
1
Difficulty
64
Number of Missions
36
Type
.w3x
Tileset
Northrend
Playable Map Size
36 x 46
Map Size
64 x 64
Cameras
2
Doodads
210
Variables
74

WARNING: This map has been damaged by a 3rd party application. People call this protecting the map.

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Comments

7
This is just a preview map... When are we gonna se the full?
I would prefer it if you made up your own campaign missions rather then just remaking ones ive already played.

It would be much better if you completely re-did the storyline for red alert, so we could play missions never seen before.

However, it is good that you still kept the 1st missions the same. It's nice to have re play the 2 first missions, but the rest of the campaign would be best made up, in my opinion, but its your choice, and either way, im looking forward to it.
cool :D
erhm.... :?
Success! It was supposed to be accuretly re-created. :)

I'm planning creating a Allied and a Soviet campaign with classic red alert maps. I don't know how many maps I'm going to make, but I'm not making the entire single player campaign.. and yeah, you'r allowed to host it here.

¤ Illidan(evil)x
As you may or may not know, Red Alert was my favorite game for quite a while. So playing this was an extra delight for me. Everything was about as accuretly re-created as it could. The map, the sripting, the models, sounds, music, unit behavior, all was perfect. I would be tempted to DC this if it wasnt merely a demo.

Are you planning on re-creating the entire single players campaigns? If you are, we ask if we'd be allowed to host it here. I would be curious on how you'd do the tanks since WC3 units arent capable of having units shoot and move at the same time without elaborate use of triggering and dummy units (and everyone who has played RA knows how important Q-attack is).

I am very impressed with this work. The only thing that felt out of place was, of course, the marine models.
-VGsatomi
One word: Awesome. :D