Warcraft III resources & community, 2003–2006 · archived

Ninja Combat: Beach Babes

not rated
Submitted by IggyZMisc711 downloads4.0 KB
Ultimate Keyboard Ninja FPS for Warcraft3.

---3 types of ninja available,

---6 game types, for both multiplayer and single player capablilities,

---12 commands for total control.

Unprotected so that you can make your own versions.
File Name
Ninja Combat Beach Babes.w3x
Map Author
IggyZ
Suggested Players
1-6
Difficulty
160
Number of Missions
148
Type
.w3x
Tileset
Sunken Ruins
Playable Map Size
148 x 116
Map Size
160 x 128
Regions
11
Units
86
Doodads
3119
Variables
21
Triggers
74

This map is unprotected.

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Comments

8
Yeah I found that out, my mistake I was being stupid with the turn thing lol. I think. I found that the gunslingers abils were kind of a let down, I dont really think you should see the projectile, or if you do, it's not an arrow O.o I also suggest for the dark ninja, making a whirlwind spell, so you use it and she throws a tornado or something forward like a kunai. With those big fans of hers. It could either throw them up or damage them, I just like the idea.

-Teld
If you wanna make a new version, please do. Upload it as well if you want. Didn't I fix the hero running thing? I updated it, I made some minor fixes, like setting the "can flee" setting to false.
I like it, must admit the hero running thing is kinda annoying though. I was wondering if I could make a different version? (just terrain really) I dont want to release it or even play online, just over lan with some friends but I figured I'd ask you first. It's the right thing to do.

-Teld
I guess that maybe an option for WASD key movement would be a little better (numpad buttons for weapons)

The whole point of hotkeys is so that it is more involvement than a single right click to attack or move.

Locked camera is locked to give a stronger feeling of an FPS/TPS.

However... I do believe that the last part about changing it so that heroes do not run when attacked is right. Maybe make them "Hold Position" every time they stop.

Also, the character does not move with the character whenever you do a 180 degree turn.
Okay, UniversalRemote. I'll try to remeber that, and upload a changed version.
Unfortunately, XelNaga's critisism has kinda depressed me. Gunslinger was never meant to regain mana, and the rest is opinion. Oh well, I'll ignore it.

What now? A massive single player version? If multiplayer works less well? But I will need some help on this one.
Er.. whoops:p

Could you please not use Serafym as my name though?

I only registered as my account name because my registration e-mail for "UniversalRemote" never went through.
The moveing with arrow keys is annoying.
The attacking with hotkeys is also annoying.
The Gunslinger does not regain mana.
the locked cammer is annoying.

Over all I sould suggest letting the players have control over there hero. Sence you cant level up just make a normal unit. Unlock the cammera and lastly change it so the hero does not run when attacked.

other than that you kinfa have a fun map.
1/5
Well, here it is. One of the final versions. I plan to make several, on different maps, with different game types, such as capture the flag, king of the hill, the old Halo classics.

This one has:
-Deathmatch: kill everyone (2-6 players)
-Deathmatch Night: kill everyone with shadowmeld (2-6 bplayers)
-Ninja Deathstrike: deathmatch at night, but you die instantly when hit (2-6 players)
-Practice: kill NPCs which spawn (1 player, but 6 can play)
-Assassin: Kill all guards from the enemy clan, basically the closest to a single player level (1 player)


So there you have it. If you've got any ideas for the next version, or wanna help, feel free to ask.