Combine skills from a plethora of different classes to battle an endless stream of monsters. Defeat them quickly to press the enemy team and outlive them to win!
at first I thought this was going to be a lame hero defence. But when I played I noticed there was some very impressive stuff in it.
Things I liked: -Only 1 item type can be used at a time, but you are able to carry as many as you like. -Weapons add % to your damage, cool and effitive. -The FFT job system has been tryed many different ways, this is one of the better wc3 adapated ones. -Original abilitys to choose from. I was getting tired of the same ones over and over. -Looping enemys is cool with random magic buffs. (voodoo spell is a pain) -Able to keep your levelup-gained/bought stats is sweet. -The spawning based on players is nice. and solo mode is great.
Things i did not care for: -The tower needs a shorter attack range. This is not realy a problem just an annoyince. -The dificulty of each rounds seems to jump around a lot. one will be super easy then the next will sloter you. -Could both fountains do hp and mp? or better yet just have 1 fountain. -Only 2 classes have the range to use the raised terrain (archer and channeler). I know not all classes are added yet!
I vote this a 4.7/5 sence its a alpha and has room to grow. (once finished im sure it will be a 5/5)