Warcraft III resources & community, 2003–2006 · archived

Card Shuffle Customized Edition 1.1

not rated
Submitted by ZyncRPG1,331 downloads1.1 MB
It is a RTS style card game. My tests got popular fast so I decided to continue development. Thanks to the fans! Enjoy!
File Name
Card Shuffle Customized Edition 1.1.w3x
Map Author
Zync
Suggested Players
5v5
Difficulty
256
Number of Missions
54
Type
.w3x
Tileset
Village
Playable Map Size
54 x 50
Map Size
256 x 256
Regions
16
Units
24
Variables
48
Triggers
35

WARNING: This map has been damaged by a 3rd party application. People call this protecting the map.

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Comments

14
This map is very very cool

but no AI :shock:
Not bad but XelNaga is right in every aspect check out and fix all of those issues
Kepp up with this map it owns with the dragons it would be nice to do if the dragons cost 100 mana but were alittle weaker but had different auras for each of the dragons
you might want to add the manacosts of the cards to their tooltips. thats a very important aspect imo :roll: gj with the map overall.
dragons are too cheap... might want to consider putting it 200 mana or weaking them
Oh, and I agree with Xel Naga on many issues especially making dragons cost 200 mana.
while playing I found a major abuse with dragons. if you get all 6 of one dragon type and then get seal of heaven and something else you can easily mass an almost infinite supply of dragons once you get the first dragon. All you need to do is keep one dragon and one seal of heaven and you can keep massing them. You need to either change the seal of heaven affect, or make it so they dont create extra dragons (or maybe all ancients).

In the game I was in some guy massed about 5 red dragons in 10 seconds.
yeah there is a huge problem with imbalances in this game now. :( I still play the first versions cause ever since the dragons I think it got more and more unbalanced. Even the advanced and meld decks got kinda iffy at times. Now they seem useless.
I have played the game only once, but I think you should give credits to the specific creators of the Icons.
This game got way unbalanced... I say you should stick with picking decks. Customizing a deck can make it kind of cheap, and kinda annoying picking the deck out. I rather play Card Shuffle 3.2 then this... cause people normally wont pick cards that are crappy like, light heal, ect.

If your going make it kinda like you buy cards, it should have a way to earn money, and maybe cards get upgraded over time, like level up.. but still I say stick with the other version and add like more cards or decks, maybe bigger map, more terrain, 2 more teams, creeps for a challange, weather effects, ect.
It still lacks blance! Each ver gets more and more unbalanced!

-when some one leaves you dont get the bonus it tells us we get. Besides extra hp is not going to help one bit. instead increase the mp regain the weaker team gets. that will allow them to summon as much as the other team. Ex: 3v4 If the 3 people can regain as much energy as a 4 people team then it would be fair. sence there collective mana will be the same.

-It also does not give you a bonus when you pick from the same deck like it says in f9.

-Advertise the -reset command a little more. I could not find it any where in the F9.

-When the match is over you have to retype -meld to get the effect again.

-Sence now you can mass Nuke spells, air units and long ranged units. You need to rethink each units mana cost. Some units that cost 150+ are not nearly as good as others that cost 50-80.

-Most Nuke spells need to target randomly. that will prevent mass nukage on 1 caster.

-And again, Make the Draw points (lumber) stack. A caster should not get his turned skiped because he is not drawing. Dragoons need to cost 200 or so mana. There too easy to get and too strong.

-Use gold or somthing to tell us how many cards we have picked.

-LOTS AND LOTS of the cards are not named right at all. Either the name of the card or what deck its from is wrong.

-Make the Water around the arena deeper. I doubt its your intentions to alow people to summon things down there like the inferno, Dark portal and Treehouse.

Other than all the problems it has, it is a fun map to play while im waiting for my friends to get on.
pop193, you have to take the map out of the folder and put it directly in the warcraft 3 download folder.

Good idea making players choose at least 8 different cards making it harder to summon dragons.
rofl nice new idea :D
omg i dun understand.....y can't i open the map??
i saved it but it doesn show up in my wc3