Warcraft III resources & community, 2003–2006 · archived

Conquerors Vs Tribes (BETA

not rated
Submitted by dudeofwarAOS234 downloads3.6 MB
Destroy every single of ur opponents by surviving or conquering the land, here u can make emergency strategies and change the flow of battle! also there are many dangers that can kill u and ur opponents so watch out and have fun PLZ COMMENT!
File Name
Conquerors Vs Tribes (BETA 1.0) Protected.w3x
Map Author
dudeofwar
Suggested Players
5vs5
Difficulty
96
Number of Missions
88
Type
.w3x
Tileset
Lordaeron Summer
Playable Map Size
88 x 84
Map Size
96 x 96
Cameras
15
Doodads
1334
Variables
197

WARNING: This map has been damaged by a 3rd party application. People call this protecting the map.

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Comments

4
I paralized this project a time ago I dont know if ill continue it at least not now because im working on my Gun Wars map
I know man I am saying this is BETA ill upgrade GREATLY when I have the time to do it and ill add something original to the game soon and im thinking about it like im doing on my Gun Wars version 1.3 (Will be submitted soon) and ull see what other things it has that makes that AoS fun and about the models is because I am tired of using the same boring models of Blizzard I wanted to try something new anyway thx for commenting and I guess if I put that original touch that ur saying then it would be better I admit and ill do it
Edit: Dont even speak about Dota please (no offense)
This game wont go anywere sorry to say this. But all you got is units spawn and attack from left to right, and custom hero's which you took from this website and a minimap picture.

If you think that all you need is a little war like Dota and some cool custom units, ect, that your game would be good, then your wrong. You need to think of an idea, something that isnt like any other game. Otherwise it will just be a waste of time.
Hello again this map is a BETA version an upgraded version will feature many more heroes and stuff by now play this, PLZ COMMENT, have ideas :?: if thats so tell me now so that i can add it on the 1st real version also dont ask me why the map has 0 triggers,sounds,units,etc that is because I protected it it with Vexorian's Map optimizer