Warcraft III resources & community, 2003–2006 · archived

Warzone - The WC Doom

not rated
Submitted by NaralosSurvival135 downloads846 KB
Fight your way through a horde of undead soldiers in an attempt to escape the area.

Detailed: Each player is part of a 5 person dwarf strike team. Red is a sniper, Blue is a berserker, Teal is a medic, Purple and Yellow are standard soldiers.
File Name
Warzone v2.0.w3x
Map Author
Naralos
Suggested Players
2-5
Difficulty
128
Number of Missions
116
Type
.w3x
Tileset
Barrens
Playable Map Size
116 x 116
Map Size
128 x 128
Regions
2
Sounds
6
Units
504
Items
68
Doodads
836
Variables
6
Triggers
25

This map is unprotected.

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Comments

1
Since the first release, I have upgraded the map thusly:
-Given each player a unique position in the team
-Changed the models from rifleman to Rifleman Elite (thanks to TurieL)
-Given players melee attacks
-Fixed it so whether or not you have Ammo Maximizer, ammo clips still restore to full.
-Made enemies, for the most part, tougher
-Changed special items to all custom, rather than using Blizzard items
-(Hopefully) fixed the victory system. When you hit the circle of power, an infernal should appear. When the team kills it, a zeppelin will arrive at the circle of power, and there should be victory. Haven't been able to test this yet, as it's difficult to get that far solo, and I can't host.

Please let me know of any bugs you find or suggestions you have. I'm not going to...
-Make player units into heroes
---Give them upgrading abilities
---Make them get stronger in some way
-Add any cheat codes
-Add a kick system

I have my reasons for all of these. Thankyou, and I hope you enjoy this map. I will be working on a sequel when this is found to be completely ironed out of bugs.