Warcraft III resources & community, 2003–2006 · archived

Counterstrike Tactics V.2.0

not rated
Submitted by WCIII.Oreo_clanMini-Game229 downloads1.4 MB
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The game is a 5 round game. Choose from 10 different weapons. Over time, new weapons and game modes will be added. Look at Map Info.(F9) for more information.
File Name
Counterstrike Tactics V.2.0.w3x
Map Author
Oreo_clan
Suggested Players
4v4, 5v5, 6v6
Difficulty
128
Number of Missions
96
Type
.w3x
Tileset
Cityscape
Playable Map Size
96 x 96
Map Size
128 x 128
Cameras
3
Doodads
493
Variables
243

WARNING: This map has been damaged by a 3rd party application. People call this protecting the map.

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Comments

10
Well, if 2 people go right for each other, 1 should die on an average of 20 seconds from the start of the round... Pretty fast...
Okay... Someone tell me, the timer on the C-4 is 45 seconds in CS right? Or is it 30?
You know what I noticed? People posted a lot more comments about a year ago... Now it's like a ghost town.

And I'm adding the priveledge to choose how many rounds you need to win in order to win the game... I made it go up to 20, but I'm thinking about dropping it to 10 or 15. Game round's will last only 3 minutes now. As such, I have to decrease the size of the terrain so it will be easier to move around. Sadly, decreasing the map size is difficult, since I have to move everything around and maybe remake everything... At least it will have more action really quickly.
Thx. Still working on the terrain. Most changes go towards gameplay and lag reduction.

There probably shouldn't be like 4 different terrains since this is based on CS. But I was deciding which weather effect to add...

I'm fixing the Flashbomb fade, since I'm adding another fade filter from the Sniper Scope spell that xXx-Tricky-xXx made about a year ago. It took a while to reformat everything to work somewhat well for my game. I got to a certain point... It's probably the best it'll get. Now units that had the lame old scope get Zoom, an ability that is like scope, but with a cooler effect as it has a fade filter for it. (It even works with the Flashbang!) It basically just when the flashbang wears off, this effect comes back up. It will give bonus damage as it takes more skill to use it.

Anyway, thanks...

And talk about a scary cat! Your kitty should've been in that Cats vs Dogs movie! He totally would've owned that pussy who tried to make the world allergic to dogs! :D

Huh... Usually ThoradOr is the first to comment on my maps... Wierd... 4 days without a word from him...
And btw, I forgot, nice map 4/5!
OK, this map is really cool with the flash bang, but it would be a bit better with the models in the pic above, and you could add some weather, and some places shud be like this: south = desert north = snow west = jungle east = mountains...
well, it shud be cooler, but think about the filesize, not more then 4.0 MB and i can bet u already knew that :P
Opps... Sorry... Though I did that this time. :(

So nobody has any comments?
When you post newer versions, you need to delete the older, obsolete versions off the site.
-VGsatomi
Okay... The newwest version was added. I replaced version 1.91. If you want to download it, go to http://www.epicwar.com/maps/3321. You can download Version 1.91 there. It should have a record of all my maps from version 1.0 to now.

Anyway enjoy version 2.0! A lot has changed since 1.0. But also things were removed so save space... Since these later versions take up so much space due to all the imports I use...

Anyway, enjoy the new Flashbang. Tell me what you think of it. ThoradOr was the one who suggested it. And until recently I never knew I could do that to make such a nice flashbomb.

By the way, the Flash Bomb Blinding does NOT STACK! The one which wears off first will actually cancel both. In addition, the most the other one will do after that is a mild whiteness, which they will easily be able to see through. And you can also use this method to help blinded allies.
Enjoy and please report bugs.