who doesn't want to get a look at the code 
i think ive clocked up a good 50 hours working on this, 50 hours just thinking about it (conquering each and every super-complex problem as it arose), and about 17 hours actually playtesting it ^_^
which is 200 games T_T dont suppose anyone thinks they are pro enough to beat me? ;D Best dodgeballer on b.net!
..but no, i can't just release a version with all the code. Is there any particular features you like? Make sure to download 1.12b, i updated it today, 15 hours after uploading 1.12, it has some little but essential improvements!
edit: and 5 hours later, i discovered a major bug (lol), so here's 1.12c ;< the yellow dodgeball in the intro cinematic in b entered Kyles heroselect area, giving team 2 (as they were on the Else of an If statement) neutral passive as a member, and perminently +1 unkillable life, making victory impossible for team 1 ^_^
i think ive clocked up a good 50 hours working on this, 50 hours just thinking about it (conquering each and every super-complex problem as it arose), and about 17 hours actually playtesting it ^_^
which is 200 games T_T dont suppose anyone thinks they are pro enough to beat me? ;D Best dodgeballer on b.net!
..but no, i can't just release a version with all the code. Is there any particular features you like? Make sure to download 1.12b, i updated it today, 15 hours after uploading 1.12, it has some little but essential improvements!
edit: and 5 hours later, i discovered a major bug (lol), so here's 1.12c ;< the yellow dodgeball in the intro cinematic in b entered Kyles heroselect area, giving team 2 (as they were on the Else of an If statement) neutral passive as a member, and perminently +1 unkillable life, making victory impossible for team 1 ^_^
