Warcraft III resources & community, 2003–2006 · archived

The Stone Of Undead Past Part 2:

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Submitted by FunkyDude44Cinematics264 downloads1012 KB
The Stone Of Undead Past Part 2: The Invitation
File Name
The Stone of Undead Past Part 2.w3x
Map Author
FunkyDude 44
Suggested Players
Veiwer
Difficulty
96
Number of Missions
84
Type
.w3x
Tileset
Lordaeron Summer
Playable Map Size
84 x 84
Map Size
96 x 96
Regions
15
Cameras
11
Sounds
25
Units
26
Doodads
3096
Variables
25
Triggers
6

This map is unprotected.

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Comments

13
Eh..... dude?!?!? baaahahahahahahahaha!!!!!!!! Oh, geez....... everyone has girly voices, even the bloody orcs :lol: Now listen here: It's all about snapshots, cycling through cameras during the dialogs, lots of camera effects, close-ups shit like that...... good luck.... you'll need it.... lol.
thanks for all of the helpful comments.
:D
No, no, no, no You can become as good as any of them, it takes time, Player didn't just create great cinema's the first time, Zurg, well, Zurg is Zurg...

Anyway just work on it and you'll also be able to create masterpieces...
i'll work on it, mabe request help, but the better end is that i'll try. (although i'll never get it to look as good as Shipwrecked part 7 or The Cult of the Damned series)
Hem,
4/10 for first part
3/10 for second ( why 2 Part ?)
Hmmmmm Mini-me Your cinema's weren't that bad, but I don't believe it was your first time mapping, you must have some experience in the mapping section to pull those things off......

Look the maps of mine I have on this site REALLY SUCKS. But they are old and I've also improved, but the way I know you're no noob is because the first maps I created looked like crap, played like crap, and then looked like crap some more....

OH Funk, this could become a better cinema with time.
As i know you are are a great cinematic creator


Heh, please notice that he said that, i never claimed to be a great nor even a good cinematic creator :). I've made two noob cinematics where i just experimented on ways of doing action in cinematics (first made in one day, second in two days). Feel free to look at them, thats why they are on the site :).
well I have only seen two cinematics off mini-me and they did not really impress me to be honoust, compared to other work I have seen.
You can find these cinematics in here but I bet you can find them on this site as well.

Nonetheless, I will make a small review on these two episodes.

The first thing I noticed was, the terrain, and although you improved a tad on the second part, you should really got to work on that more and take your time on it, lower the trees by pressing ctrl+page down, so you don't see the end of the trees anymore, als plain battle field are not attractive, try to make some more deform and try to use tilesets like blight since it was an undead army, also try to use some more eviromental and props as doodads on the map.

You can place the camera's more close since that gives you more of a feeling that you are inside the movie, only use zoomed out camera's when needed, like int eh battlefield also try to lower the angles of the camera so you don't only see things from top view which you mainly used.
Also try to enhance the movements you make in your cinematics, place more camera's, and when units are talking it doesn't bother to move the camera a bit, or even applying the camera to the units face when the unit talks to give an example.

The voices, nothing much, just don't make voices at all like this, cause your voice is really too childish sounding, I would either not voice the cinematic and use more custom music instead, or make more custom music in it as well and try to contact more profesionalized voice actors, (try looking on certain voice act forums)

battle's, there were not really more than just attacking units, try using some more animations, more fade screens, sounds and prehaps a few special effects here and there.

If you are intrested in learning more things about cinematics (which it uterly good off corse =) ), you can have a look at my cinematic if you like, its called "Orcish Castery" you can also open it in the editor and lok at the trigger editor and or terrain, the trigger editor gives some explanations as well which I wrote for people to learn something of it, and although the cinematic is quite old its nice to learn things from for cinematic starters =).
What?! Mini-Me a great cinema creator.....
No way I've never heard of him before, I'm gonna search up some of his cinema's look at them, and bask in his awesomeness, or laugh my ass off.
Still this one may be a 8 or 9/10
You wanna help?


Sry i got like 4 map projects which im working on right now (one of them being a cinematic), so i dont have the time.
As i know you are are a great cinematic creator and i'm kinda a noob. i have no expirence and promise that i will take much more time on three, although i wish i had some help with this map. You wanna help?

Thats Okay i hope that the projects turn out great.
Comparing to the previous episode:
the sounds were more fitting, but poorly recorded. Some times the sounds were very quiet, and you hit the microphone many times, or blow on it, either way, ugly sounds comes to ruin the dialog.
It also seemed to have 80% off topic, and 20% on the story continued from episode 1.
Pretty much just talking and couple of kills. It didnt leave a good taste in my mouth. You could do these episodes bit longer.

I gave the episode I 2/5, and comparing to that episode II deservers 1/5. Dont hurry these episodes, take your time making them.