Warcraft III resources & community, 2003–2006 · archived

Build Your Own Maze 2.04

not rated
Submitted by Los_TacosAA (Default Unsorted)316 downloads329 KB
Create your own maze.
File Name
(10)Build_Your_Own_Maze_2.04.w3x
Map Author
Los_Tacos
Suggested Players
1-10
Difficulty
160
Number of Missions
148
Type
.w3x
Tileset
Northrend
Playable Map Size
148 x 148
Map Size
160 x 160
Regions
43
Variables
55
Triggers
72

This map is unprotected.

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Comments

6
it seems to be 100% too many units
There are no memory leaks in this map. That's not the reason it lags. And patrollers aren't variables of their own, they have custom values set corresponding with their position variables.
You're referring to a memory leak. You can still use the pick every function as long as you set it as a variable and destroy it properly, which I did, on every trigger.
eh

I know what you are doing wrong

1st of all

DON'T USE PICK EVERY UNIT OF TYPE *UNITTYPE* AND DO
IF THEN ELSE DO ( MULTIPLICATE ACTIONS )

this laggs.

2nd.... Save units as a variable

Unit Unit [ array 10 ]

Map init
/
Set unit[1] = *unit of player 1*
Set unit[2] = *unit of player 2*
etc

then do

For each integer from 1 to 10 do
If then do else do ( Multiplicate actions )

this decrases lagg very much :wink:
very good map
but
with 4 or more player its laggy :lol:

4.5/5 :wink:
I highly recommend that you play with no more than 2 players at a time, 3 if you have a good computer. This map is still under lag testing, and the map preview icon is out dated.