eh
I know what you are doing wrong
1st of all
DON'T USE PICK EVERY UNIT OF TYPE *UNITTYPE* AND DO
IF THEN ELSE DO ( MULTIPLICATE ACTIONS )
this laggs.
2nd.... Save units as a variable
Unit Unit [ array 10 ]
Map init
/
Set unit[1] = *unit of player 1*
Set unit[2] = *unit of player 2*
etc
then do
For each integer from 1 to 10 do
If then do else do ( Multiplicate actions )
this decrases lagg very much