I've been making a map kinda like this for a while. Instead of just being a pirate, you have a choice of being Imperial Navy Captain, Pirate Captain, "Legend" or "Merchant." Basically, the Imperials try to wipe out the pirates and they get their money from the merchant ships that pass through the map. The pirates are meant to wipe out the Imperials by getting gold by raiding merchant ships and looting them. The legends just try to kill everyone. Its based heavily off of Pirates of The Carribean.
Anyways, my point of saying this was that while your map making skills and trigging is obviously better, i think it makes the game way better if there is a goal. Even if its never accomplished, at least it gives you a reason to be doing something.
I was also wondering how you make ships attack while still moving like in BATTLESHIPS and also if there is a group of triggers that allow a boarding party.
Overall i rate this a 3 cuz it has OK models (try getting the civil war rifle men as riflemen) but the map could be a bit better as well as the triggering. As mentioned before, it could also have a bit more of a goal.
Good Job!
Anyways, my point of saying this was that while your map making skills and trigging is obviously better, i think it makes the game way better if there is a goal. Even if its never accomplished, at least it gives you a reason to be doing something.
I was also wondering how you make ships attack while still moving like in BATTLESHIPS and also if there is a group of triggers that allow a boarding party.
Overall i rate this a 3 cuz it has OK models (try getting the civil war rifle men as riflemen) but the map could be a bit better as well as the triggering. As mentioned before, it could also have a bit more of a goal.
Good Job!
