Warcraft III resources & community, 2003–2006 · archived

GoblinWorker.mdx

3.85 / 5 (13)
Submitted by Mc !Units - Goblins789 downloads115 KB
Inn the srcreenshot doesn't looks so good, but is a good model for me.
Model
GoblinPeasant
Polycount
425
Textures
2
  • Skin 1 Textures\GoblinPeasant.blp
  • Skin 2 Textures\gutz.blp
Animations
22
  • Anim 1 Stand Portrait
  • Anim 2 Stand -2
  • Anim 3 Stand - 3
  • Anim 4 Stand - 4
  • Anim 5 Stand Gold
  • Anim 6 Stand Lumber
  • Anim 7 Attack
  • Anim 8 Attack Gold
  • Anim 9 Attack Lumber
  • Anim 10 Attack -2
  • Anim 11 Walk
  • Anim 12 Walk Gold
  • Anim 13 Walk Lumber
  • Anim 14 Death
  • Anim 15 Decay Flesh
  • Anim 16 Decay Bone
  • Anim 17 Stand Ready
  • Anim 18 Stand Ready Gold
  • Anim 19 Stand Ready Lumber
  • Anim 20 Stand Work
  • Anim 21 Stand Work Gold
  • Anim 22 Stand Work Lumber
Cameras
1
  • Camera 1 Camera01
Download

Comments

19
Per essere Goblin sono un po troppo altini!
3/5
Actually if you think about it, the size kinda makes sense if you scale it down. Carrying 160 pounds of gold for a week is a huge workout for a walking three foot nothing psychopathic time-bomb. Either that or he would make a juicy sandwich.

mmmmmmmmmmmmmmm... goblin...

Good, 4/5.
Not bad, needs a little modification though: i don't like his face.. you should have changed it with any goblin head from the game. It's good that it seems fat from the side, but very thin from the front.
And head is small compared to other goblins.

As i c the skin is CnP from 3 units (Goblin, Grunt and Peasant) but it's good.

I think the idea is very good, it can prove useful in several games... once you fixed it. In this version it deserves a 3/5 from me (mainly because the idea is good)
It looks pretty bad for making a goblin worker out of the elven worker model. 2/5
I really hate your models Mc -_-
Don't worry I'll make sure you get banned for trolling
Creat :lol: 4/5
It seems odd... make the legs shorter, and make his nose more goblin like... he looks like a wood pecker more than a goblin...
i like him fat it looks cool but the legs are a litle bit to long. 3/5 :) :) :)
looks fat if you look from the side but.. not at front... :lol:

fat doesent suit it... and cut half of the legs..

and scaling value 0.7,,, head is HUGEE!!! dont you agree?

no, this aint that good... you have to fix the head and side stomach size and shorten the legs.. then might give 4/5 but for now... 2/5 Thanks for your co-operation and have a pleasant day!
Omg stop flaming guys! No reason to cry so stfu! U can set the Scaling Value of the Unit in the Editor to 0.7 and its great!
Btw I like ur Model MC! If i would make a Campaign with Goblins i would use it for sure! :)
5/5

greetz

b²m
I really hate your models Mc -_-
I agree with acolyte of doom....a goblin is supposed to be a small,skinny guy with a high voice...
reminds me of my bro! ahaha :P

btw any of u guys got a good idea for a pic? :twisted:
Now that I think about it You should increase the size of the head and that will fix it
oh, right I forgot. Here's my detailed review of your model:

Rating: 4/5

Good: Very nice model, I love how you made it fat which adds to the flavor of the model in general.

Bad: It's too tall unfortunately, and next to the other goblin units it sorta dwarfs them rendering the model unusable without scaling, and when you do attempt to scale it down it the head gets even tinier.
looks nice, before you know it we're gonna have enough goblin units to make an entire custom race... lol.
its fat lol
Yeah, it looks big because the head is too tiny compared with the rest of the body. Still a nice model :wink:
Looks a little big for a goblin but its still good :D
wow thats cool how u did that4/5 :D :D