Warcraft III resources & community, 2003–2006 · archived
GoldenElite.mdx
★ 4.71 / 5 (7)
Submitted by SephiexUnits - Miscellanous1,436 downloads221 KB
Golden Elite from Halo:Combat Evolved. No copying though, I made it. Based off of the Demon hunter. Doesn't have any real issues, just a small bug where the particle emitter on the left side of the blade doesn't appear. But only a sharp-eyed person would notice that.
dude dont make him with a plasma sword u should have to add ur weapon therfor you can have anything i liked model cause i could put my plasma rifle on him
I know halo, and normally, u should give him a plasma rifle, covenant carbine, or energy sword. if u want sumethin funny, give him pink armor or a beer bottle as a weapon. I need to see the head, though.
im sorry i may look stupid but i just cannot have it in my map, its textures\goldenelite.blp is that all i have to change? and after i select what for art unit model? Im totally lost!
for some reason about 10% of the elites i create are useable and are really good but 90% go in and out of being black and being there at all and its not my comp cause i tryed on 2 strange
berzerk your a moron this is the beta of the golden elite for the halo mod these are the only models were releasing till the mods complete and the final version of the Master chief WILL NOT BE PUBLIC USE
Needs a custom icon. Shoulders could be modified a bit to not look so edgy and bulky, in contrast to the thin elbow part of the arm. He needs a weapon. And would look better in a color more of say: Blue
to make a guy hold a gun just look for a gun model on this sight and go to triggers: Event-Map initialization Condition-(leave it blank) Action-Special Effect-Creat special effect attached to arm right(or left) of (unit, make sure u have created him) using (model, like WarIIIimported\gun)
Ummm guys can you please tell me how to allow a orc or something to hold a sword or some thing please tell me because im trying to make a agent hold a gun or a shot gun it would really go well in my map
The portrait is supposed to be like that. Before he moved around stiff like a puppet. Only problem now is that he's not in the center of the camera. But what the heck it doesn't matter anymore.