Warcraft III resources & community, 2003–2006 · archived
ArthasMageHead.mdx
not rated
Submitted by cataUnits - Humans676 downloads177 KB
simple geomerge i did. started on a line of "warrior types," this is middle age. going to have a garithos head for commander and heroarchmage head for veteran.
this mdx doesn't need any skins. it uses default textures, just import it, save your map, close the WE, and open it up again. if you still have trouble, delete the w3mapImported\, that might fix it.
after working with this some more, i agree the head is way too small.
How the hell do you add the models in? I tried the tutorial but it didn't help, im guessing that half of the files that was needed wasn't there, can anyone help me? (WELL YOU CAN JUST LAUGH AT ME!!) I like the model, it would go good in my crappy diablo 3 map haha.
Not horrible, but reskin it and then change frostmourne. I know you probaly use geomeger and vertex modify, and wc3 file converter. Put a little more effort in it. Not a bad turn out.