Warcraft III resources & community, 2003–2006 · archived

castlewall2.mdx

4.67 / 5 (6)
Submitted by alreadyusedDoodads571 downloads303 KB
Pretty simple model i created you can use as a wall barrier in places. Works best if you choose the default doodad as fence long. The skin file is huge i know, but i origionally created this for a single player campaign im creating. your welcome to resize the skin file to 256x256.
Polycount
40
Textures
1
  • Skin 1 castletexture.blp
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Comments

18
pretty cool :D

but how do i make this horizontal as a building???
i know it works as a doodad....
mtlhead, dont use a path DUh, damn dude, go into object editor and choose fence long, then go to import part and choose castle wall2, well i am out
its good and all but what i dont get is... why do u have round rocks but its a square wall? makes no sense at all! should be bricks =( but anyways its good and useful 5/5
Problems getting it to work. I choose the default doodad as fence long, and tried changing the default path to Doodads\Village\Props\Village_Fencelong\castlewall2.mdx, but it still doesn't work, even after restarting WE. Any ideas? :?:
Edit: all it does is place a green checkered cube, and when I restart WE I get that Cannot locate Doodads\Village\Props\Village_Fencelong\castlewall2.mdx model error
this is great!!! :wink:
Pins is right, if the skin were rotated it might look better.
8)
Might be Useful =D
Good job. 5/5
oooooooooo
It's just a prisim with a skin... try to add... something.. 40 polys is hilarious! (while I've never modeled bf, wouldn't it only take 2 polys to make a prisim? 2 Triangles = sqaure....).


the edges have been beveled at top and sides so no it doesnt take 2 polys. Also if you read my description its just a simple wall model. I dont intend for it to be a complex wall. It is however better than the walls that wc3 offer, which is next to nothing.
It's just a prisim with a skin... try to add... something.. 40 polys is hilarious! (while I've never modeled bf, wouldn't it only take 2 polys to make a prisim? 2 Triangles = sqaure....).
:o This is very usefull 5/5
turn the texture 90° and it'll be perfect :wink: .
The texture's not bad, but the wall itself is a little dry. It needs some kind of ornamentation, because right now it just looks like an awkward block.
I'm going to be different and say...

Could be useful.
CAN be usefull^^
can be usefull