Warcraft III resources & community, 2003–2006 · archived
FemaleHumanMelee.mdx
★ 4.18 / 5 (11)
Submitted by VGsatomiUnits - Humans1,434 downloads156 KB
This is my answer to my complaint that there was not enouph female melee units in WC3. I hope you all like it. The model is kind of small, so I suggest scaleing it to at least 1.10
very useful, her shirt is a lil low cut and if you wree in an epic and bloody battle you could be wearing some armor. I think her hair would be better blonde. Just make a optional skin with blonde hair. I cant skin otherwise I would. It would be kool with a defend animation.
Hey man: i have to thank you for creating such a model. I have been looking for quite a long time for a female melee for an RPG map, and this one is the exact thing I was looking for.
do you think you can make me some models? i really need em and no one will answer me and i cant find modelers il give you specific credit my email is [email protected]
I'm making a request here. I would greatly appreciate it if you could possibly please release a version of this model in which the elven ears haven't been removed.
change b c d on what armel said, leave the sword b/c it looks cool, and dont change the icon b/c it is AWESOME if you change the icon i will hunt you down and the person who said change the icon a kill you both
This model has potential, but I think a lot of things need fixing (they are quite easy to fix though). You should: A: make the sword less big and exagerated, and possibly change its skin. B: change the skin in some parts (dress looks quite weird). C: change the way she is holding her shield (not with the hand, but with the forearm), and maybe edit its skin. D: fix some animations that look weird, in particular reanimate the dress and the clothes at her forearms. E: don't use attachments, geomerging is so easy. If you can transfer anims, you can do it very easily: search for Oinkerwinkle's tools, he's got a geoset merging program.
I give it 4.8/5, like Kerrigan mentioned, the chin could use a light touch, but the biggest part i think is that they sword should be different. Something light, like a Katana/short sword & so on.
I gave her the watcher/sentinal animations. I found that they worked much better then the footman animations. (footman bones made her really short ) -VGsatomi
Special thanks to acolyteofdoom for anim transfer advice. I know there is some imperfections from the anim transfer, like the one Kerrigan mentioned, but I hope that everyone finds it worthwhile otherwise. This is my 2nd model. -VGsatomi