I gotta agree with Domokun, not only would it save polys, it would look a lot better. The edges of the cube are indented now where the sides come together inside of smooth like they would be on a cube and the extruded/intruded bits look irregular. Also the green is fine but it should be dark enough to pass for gray or black and the yellow looks odd. I really suggest redo this with Domokun's suggsetions since it would look really nice then. Still not a bad model 3/5
ok, u made some great models, but, this 1 is wierd... for this 1, i give a 3/5... , u should amke more models, but not at same time (it's just a suggestion)
hm... i personally would have made that model another way... instead of extruding parts of the cube i would have created a small cube in a bigger one and gave the bigger cube a texture with "alpha gaps"... that would save a lot of polys i think..
Pretty cool... I already started making a map! I think its coming along great, but Im sure some pro will come along and show me up These are the models from the Final Fight map in the levels section, aren't they? I see all the same ones except for the warbird.